Posted June 04, 2013
Well, not really, but still... Current-gen consoles have very weak hardware parts relative to performance compared to PCs. As a result, developers are basically forced to try their best to optimise the games and make them run as best as possible.
With the next-gen consoles, so much power is given to developers, that they won't have to do such a great job at optimising their games. Thus, the games may not be as stable as they are in this generation, and ports to PCs may be even worse as a result of that non-existing optimisation.
Biggest example of this, giving power to developers, are the smartphones of today. I honestly had no comment when a radio application told me that it cannot run on my WP8 device with 512MB memory, because it apparently needed 1GB of memory for some totally stupid reason (like, the developers doing a terrible job at writing code).
For crap's sake, I was able to run WoW and listen to music at the same time with 256MB of RAM back when it was released. /rant
With the next-gen consoles, so much power is given to developers, that they won't have to do such a great job at optimising their games. Thus, the games may not be as stable as they are in this generation, and ports to PCs may be even worse as a result of that non-existing optimisation.
Biggest example of this, giving power to developers, are the smartphones of today. I honestly had no comment when a radio application told me that it cannot run on my WP8 device with 512MB memory, because it apparently needed 1GB of memory for some totally stupid reason (like, the developers doing a terrible job at writing code).
For crap's sake, I was able to run WoW and listen to music at the same time with 256MB of RAM back when it was released. /rant