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warmonger: I still have the original disc of this game and manual, but sadly it doesnt work anymore. I remember the time i first started the game I was amazed by the graphics and the music.
I was very immersed into the game and played it multiple times, the story didnt get boring even after replays.
For years I have been waiting to be able to play the game again. And knowing it will be on GoG tomorrow is a blessing, these last 24 hours plust the fact i have to work lateshift tomorrow will be tormenting but worth it.
I want to be an Outcast again.

For me Outcast was a title that heralded the modern era of gaming. An open world (albeit a portal-based one), first / 3rd person action, professional music score by the Moscow Philharmonic Orchestra, cinematic cutscenes, great engine tech (ok, that is debatable considering where we are now...but just remember the water! I bought that game BECAUSE of the water effects!), solid and detailed lore, and respectable plot. These are characteristics shared in Dragon Age, GTA 4 and Mass Effect 2, yet they were all there back in 1999. A true classic.
It looks exciting, i wonder if there's a graphics mod or a "freespace open" style of engine conversion for it.
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Starkrun: It looks exciting, i wonder if there's a graphics mod or a "freespace open" style of engine conversion for it.

there is a high resolution mod, which I have never tried, but will once the game is in my possession (as soon as possible after it is available tomorrow).
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DG: This game had SO many technical issues on modern systems, i can't even remember. It has to do with its unique engine, voxel based (pixels emulating 3D in software...or something like that). Very, very few games used this type of engine, because it was very CPU intensive. I'm very curious if GoG can make it to run bug-free in Vista/Win7, on modern pcs.
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hunvagy: First of all, voxels aren't pixels emulated in software, but it's a hole different programming technique and view. The whole screen is built in 3D, and voxel is the term for a 3 dimenisonal pixel, a cube. Plus Outcast had antialiasing, bloom and all the glory that are standard nowadays, and they had it without 3D accelerators and in 1999. This was one of the reasons why the resolution was kept low. As for the technical problems, I just tried the normal CD version, installed fine on a Core2Duo with a crappy Intel GMA card on XP, and after being patched to 2.0, it ran without any problems, even on a 16:9 laptop monitor.
Plus if GoG gets it, they could turn to the remastered DVD release, with 5.1 sound and all patches incorporated, which runs on modern systems. At least I hope they do.
Sadly I have found no way to increase resolution, I've fiddled around with the .ini files, but it doesn't let you do squat. Anyway, the games sounds and looks pretty awesome to this day. Best example of a voxel engine, beats Novalogics Voxel Space into the ground easily :)

does it work fully? as i you can ride the mounts and the other usual problems don't appear?
I have the cd version, but last time I tried it I couldn't get it to work well. It loaded and appeared to work fine (except some weird thing with the launcher and mouse clicks), but there were subtle game breaking bugs that you encountered after 10-20 minutes.
If there's a reliable way to get it to work then I'd be happy to hear of it.
PS/ the high resolution patch only raises the resolution to 640*480 if i remember correctly. ;-)
Sorry, couldn't reply, some weird error with quotes.. anyway:
http://www.planet-adelpha.net/Downloads/patches.html
The fourth unofficial patch should remedy game breaking bugs and speed related problems :)
Hope it helps.
Post edited April 20, 2010 by hunvagy