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Hello!

There's a game with a curious story we want to propose to GOG. 16 years ago Russian mathematician Alexander Iglitsky published an article where he described his "universal theory of tetris", no less. Many of his ideas were quite original, and still are unusual even now.
In 2011, I contacted him and learned that his ideas were mostly just that - ideas. I've told Alexander that now it's easier to publish, as there are so many digital channels, and so he began cranking his games - I think there's more than a dozen now.

So, I've made a short trailer, and there's also a small demo, containing just one of those games. Have a look and say: would you play it? Would you buy it? Would you like to see it on Good Old Games? If not, what does it lack?
Attachments:
I'd recommend contacting
http://indiegames.com/index.html
http://www.tigsource.com/
Because they often run stories on experimental stuff.

As for the demo... It's kinda confusing, partially due to the piece shape. As the article suggests, the visual shape is less important the underlying grid. Probably some options for the customization of visuals (and a better graphics design) would benefit the playability.