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Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate expansions included!

Neverwinter Nights 2: Complete, the ultimate edition of Obsidian's RPG set in the all time favorite Dungeons & Dragons setting, the Forgotten Realms, is now available 25% off on GOG.com. That's $14.99, this week only.

Ah, Forgotten Realms, after all the days we've spent treading your paths, you seem like home. Whenever the world around us seems oppressive and dark, whenever life gets us down--our mind escapes to your green fields, your rocky mountains, your lush forests. We cherish the memories of our bold ventures into your deep undergrounds, filled with dangerous beasts and traps, yet luring us with promise of great riches and unsurpassed power. We still tremble at the thought of the vengeful gods and goddesses that toy with the fates of your inhabitants, and the perplexing magic that fills you to the brim. We fondly remember the long evenings spent in the warmth and security of your many taverns and inns, where a single conversation could usher us into a new quest. Now comes the time to visit you once more.

Neverwinter Nights 2: Complete revisits many of the iconic locations known from previous D&D computer RPGs, and adds even more--all in a beautifully rendered environment. The game has been praised for faithfully executing the D&D 3.5 ruleset, delivering a captivating story and vivid characters, and vastly improving the visuals in comparison to its predecessor. With four full campaigns and adventure sets to embark upon, a set of tools to create your own adventures, and fully patched and ready to go, this is the version you just can't afford to miss!

Can you hear it now? Can you hear the rattling of D20 dice rolling? That's the sound of adventure! Tag along, get Neverwinter Nights 2: Complete, for only $14.99 until Thursday, January 31, at 10:59AM GMT.
A very nice surprise, not to mention the inclusion of MoW.

Thanks GOG!
Wierdly, I already own the game plus all the expansions on disc but have never installed any of them, let alone played them. I say 'weirdly' as I'm a huge RPG fan, and Neverwinter Nights is one of my all-time favorite games, so I have NO idea why I never played this???

Must fix that soon.

Because I own it on disc I won't be buying it on GOG just yet, but WILL definitely pick it up sometime in the future as it's nice to have on digital as well .

Awesome addition to the GOG library of course. I've a feeling this one will become one of the top 3 best sellers :)
Post edited January 24, 2013 by Bloodygoodgames
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gameon: So is there a particular mod that stands out? A definitive one that everyone else would have played? It'd be great to know, so that i may be able to get some enjoyment out of the game.
I haven't played many fan modules for NWN 2. One of those I HAVE played, however, is The Maimed God Saga. Pretty good in my opinion. At first I didn't like the fact that you MUST play a cleric of Tyr, but the campaign makes good use of the limitation.

http://nwvault.ign.com/View.php?view=nwn2modulesenglish.Detail&id=452
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Vitek: Damn typos. :-)
Actually it worked very well with the rest of your post :-P
(Nevermind, I should have read on before posting.)
Post edited January 24, 2013 by Leroux
This is excellent news!
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gameon: My only concern is that i found Neverwinter Nights 1 to be a dull grind, so i have no interest in it's sequel.
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Leroux: Then you probably haven't grasp what makes NWN popular. Hint: It's not the official hack and slash campaign. ;)
I usually don't like to use mods because i felt that unofficial stuff is "canon". But with Neverwinter Nights, it needs inspiration from mods. I just need to find one with a decent story.
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Leroux: Then you probably haven't grasp what makes NWN popular. Hint: It's not the official hack and slash campaign. ;)
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gameon: I usually don't like to use mods because i felt that unofficial stuff is "canon". But with Neverwinter Nights, it needs inspiration from mods. I just need to find one with a decent story.
Yes, but Neverwinter NIghts was explicitly made for creating modules with, and the mods don't change the official content, they are independent campaigns (the word "mod" is pretty misleading, because contrary to other games in NWN it stands for "module" not "modification"). What type of story or RPG experience are you looking for?
Post edited January 24, 2013 by Leroux
Hm...do I need another copy?
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gameon: I usually don't like to use mods because i felt that unofficial stuff is "canon". But with Neverwinter Nights, it needs inspiration from mods. I just need to find one with a decent story.
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Leroux: Yes, but Neverwinter NIghts was explicitly made for creating modules with, and the mods don't change the official content, they are independent campaigns. What type of story or RPG experience are you looking for?
Well Poulscath mentioned there was something similar to planescape. I liked that game. I would prefer a short game rather than a long drawn out quest like the standard campaign is in neverwinter nights.
Okay, since GOG keeps not letting me to post a review in review page because there are "URLs in the review (there are none), I'll just post it here.

More power of the re-releases

Original NWN was a pretty boring single-player game, howere it's Diamond Edition completely justified it's price by simply having Hordes of the Underdark in it - an amazing single-player expansion module. Situation with NWN2 is pretty much the same.

Singleplayer-wise, original NWN2 may as well be the most boring, generic and dull Obsidian made RPG. It's not in any way bad, and it does try some interesting things, but it's just plain boring. But then, we get Mask of the Betrayer and holy crap it's amazing.

Mask of the Betrayer has a very interesting character driven story with a lot of choice-consequence thing going on, very "planescap"-y feel and wonderful locations to visit. It also does have some troubles with balance in gameplay and there are some difficulty spikes, but story makes it all completely worthwhile. And makes you wish George Ziets stayed with Obsidian for longer (he is working on Project Eternity, though, horray).

It's not the only addition in the Complete version, of course, but probably the best one. Storm of Zehir is an okay little adventure with the most fun feature being the return of the overworld map travel system, which was absent in NWN games. And i didn't have the chance to play Mysteries of Westgate, mostly because it was ridiculously hard to find at the time, but i heard it was also just okay. Nice to have them in the package, though.

What makes the entire NWN2 experience slightly annoying is the amount of small technical issues. Now, I'm sure a lot of them were fixed before this release, but i remember playing with what was supposed to be the last patch about a year ago, and a lot of small minor but consistent annoyances were still there. It's not surprising, considering that Obsidian had this as the second major product, based on the engine they had to make on the base of the engine they didn't make. Plus, that engine was NWN's Aurora, which has it's own share of minor stupidities you can see in every single game released based on it's code (in The Witcher, for example, there are similar problems). But while i can understand the reasons, it's still a bit annoying to have those problems. And when combined with some balance oddities it makes the gameplay experience a bit less fun, than it could be.

Still, with Mask of the Betrayer being that good, it's hard not to recommend this release.

P.S. One minor thing - if my memory is correct, before being pulled from Steam, this release dropped it's price to 9.99. So i'ts a bit strange to see it back at 19.99 here. It's obviously cool to have it DRM-free and with soundtracks, but it's still a tiny bit strange.
Great release. Players should note that the 1st two expansions are the reason to put up with the molasses-slow engine. Someone's already compared MoTB to PS:T. In the same vein, SoZ did the seemingly impossible and turned NWN2 into something closer to IWD. It is a huge overhaul of the game, adding an overland map like BG and really allowing you to fully customize your party. (Only caveat: make sure you have someone with ranger or druid skills for SoZ.)

I'll buy this here eventually for MoW, which I've never played.
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gameon: Well Poulscath mentioned there was something similar to planescape. I liked that game. I would prefer a short game rather than a long drawn out quest like the standard campaign is in neverwinter nights.
Yes, this one. However the first two parts of the entire campaign take place in the Forgotten realms (right?) and the beginning is kind of weak. It progressively gets better and better tho and the last module, Demon, takes place in very Planescape-esque setting and is utterly brilliant.
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gameon: Well Poulscath mentioned there was something similar to planescape. I liked that game. I would prefer a short game rather than a long drawn out quest like the standard campaign is in neverwinter nights.
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Fenixp: Yes, this one. However the first two parts of the entire campaign take place in the Forgotten realms (right?) and the beginning is kind of weak. It progressively gets better and better tho and the last module, Demon, takes place in very Planescape-esque setting and is utterly brilliant.
Thankyou. I have started the download. So basically, it will be compatible with the GOG version? It's an exe file, so basically once i have installed the main game, it should be a simple update.

It's only 150mb, but if it's as good as it sounds, it should be good.
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gameon: Thankyou. I have started the download. So basically, it will be compatible with the GOG version? It's an exe file, so basically once i have installed the main game, it should be a simple update.

It's only 150mb, but if it's as good as it sounds, it should be good.
I've played it on my GOG version, so I'm fairly sure it'll run fine on yours as well. There is no (or just seldom) voice acting and most of the assets are taken from the original game, thus the small size: I can assure you that the adventure itself is quite epic, altho divided into small parts, apart from demon campaign which is a single open location. I didn't really mind the almost episodic approach of the first two parts, they are very seemlessly joined together and at least you can;t break anything that would emerge 5 hours into the campaign.