Posted July 08, 2013
![Sharkey595](https://images.gog.com/d3b18bb3716414e4041547dfb15757f7a27fdb8ef66fabcbcccdfa2a9580df08_forum_avatar.jpg)
Sharkey595
Saiyan Ninja
Registered: Jun 2011
From United Kingdom
![cosminm](https://images.gog.com/b52480b2cf39915ca1d154ddd3cef34589ad2e27165f1366ecf563a6d2013031_forum_avatar.jpg)
cosminm
Day of the Dead!
Registered: Feb 2011
From Romania
Posted July 08, 2013
Impossible Creatures campaign.
![CrowTRobo](https://images.gog.com/6a3f6786c5d3386d8ab91c0ec1e59a6ec9447dcef2d624f520c8b8a320063e22_forum_avatar.jpg)
CrowTRobo
What?
Registered: Oct 2012
From United States
Posted July 08, 2013
Post edited July 08, 2013 by CrowTRobo
![Theoclymenus](https://images.gog.com/9daa6d68f78f5480145e856dfb77fb12a0c41b6de147e8b63aac5f26adc76911_forum_avatar.jpg)
Theoclymenus
Offline installers only
Registered: Aug 2012
From United Kingdom
Posted July 08, 2013
Based on the very little I've played of it ARMA CWA is a very challenging and realistic shooter (or "combat sim" as it is sometimes described as) : one shot from an enemy soldier (often completely hidden) and you're either outright dead or crippled beyond hope of recovery.
![Ghorpm](https://images.gog.com/00cb026790f167d9ae4837b63228d5fffe4c3817bc564415c01a9afa80ea4bb8_forum_avatar.jpg)
Ghorpm
Zielony Brzydal
Registered: Jan 2012
From Poland
Posted July 08, 2013
![avatar](/upload/avatars/2012/03/d93f8431a40c98e399a50ac6300bbfa1dcfa26a5_t.jpg)
![avatar](/upload/avatars/2011/04/5061302527d7007cbbf84760677a6d5d1b8d3cc3_t.jpg)
And more thing: creatures dwellings scattered on the map. Use them because AI does. Troops do not accumulate within them so if you forget to hire them one week they are lost forever. For many people it's a nuisance but as I said: AI is taking best advantage of those dwellings so you will fail if you don't.
![liquidsnakehpks](https://images.gog.com/0de99eda9b1b61f05487217851f4d709eab9da733be8f136a8d24db900a21264_forum_avatar.jpg)
liquidsnakehpks
sons of liberty
Registered: Dec 2009
From India
Posted July 08, 2013
Been playing retro city rampage lately :X in their quest to copy over every game mechanic possible THEY copied the stupid ninja turtles (nes)underwater level and horrible super meat boy slaughter level edges. its insanely hard and frustrating hit a block in the last mission :X :X
![cosminm](https://images.gog.com/b52480b2cf39915ca1d154ddd3cef34589ad2e27165f1366ecf563a6d2013031_forum_avatar.jpg)
cosminm
Day of the Dead!
Registered: Feb 2011
From Romania
Posted July 08, 2013
I beat Contra 3 or 4 months ago. Not so hard once you know the levels. It was waaaaay harder for me to beat Battletoads. Took me months of training.
![rampancy](https://images.gog.com/9860e60954e8efd959bc72517ac3ca4004702a3919ba1cd198a00c37d18c48ca_forum_avatar.jpg)
rampancy
Think Different.
Registered: Sep 2008
From Canada
Posted July 08, 2013
![avatar](/upload/avatars/2013/06/66c4f069f7d239186beb06cf0b52d3ce1cf71e73_t.jpg)
What I mean is that the game gives the AI resource bonuses' and the ability to see the whole map instead of just fog of war revealed stuff.
The most sadistic game I've ever played was Hellfire on the Genesis. Even with my friend's Game Genie we still couldn't get past the second level.
![cmdr_flashheart](https://images.gog.com/e7342caff0183bf169779a29cd3f2295246906ccf98855ab16b695b20d1b07bd_forum_avatar.jpg)
cmdr_flashheart
smthing smthing
Registered: Jan 2013
From United States
Posted July 08, 2013
So, as far as platformers go, my definition of tough is this: http://www.youtube.com/watch?v=NsHJRRpSfrw
Try it on "I don't even" mode. Fucking, I don't even.
Try it on "I don't even" mode. Fucking, I don't even.
![AlKim](https://images.gog.com/5115a20e068511dacdbdf93bbb0631d4e280ce3b5541a6479a437cf7f7dc9141_forum_avatar.jpg)
AlKim
Not him again!
Registered: Sep 2010
From Finland
Posted July 08, 2013
![avatar](/upload/avatars/2011/05/08ef0f293492c5608d40d6fee1155bd63c9af167_t.jpg)
![avatar](/upload/avatars/2012/03/d93f8431a40c98e399a50ac6300bbfa1dcfa26a5_t.jpg)
![avatar](/upload/avatars/2011/08/ed63fca78183e4a2579d36cc48dea1dc977a2f35_t.jpg)
EDIT: I just remembered Operation Flashpoint and getting shot through foliage from two miles away by soldiers wielding RPK machine guns. Bullshit and beyond.
Post edited July 08, 2013 by AlKim
![morciu](https://images.gog.com/a21c4c12f91d8227b20e7be5d13f3d85befbd3773ebfc7e574d036d12a45c967_forum_avatar.jpg)
morciu
stay in school
Registered: Apr 2011
From Romania
Posted July 08, 2013
Rayman 1, I felt like a king after I've beaten it.
![Ghorpm](https://images.gog.com/00cb026790f167d9ae4837b63228d5fffe4c3817bc564415c01a9afa80ea4bb8_forum_avatar.jpg)
Ghorpm
Zielony Brzydal
Registered: Jan 2012
From Poland
Posted July 08, 2013
![avatar](/upload/avatars/2012/03/d93f8431a40c98e399a50ac6300bbfa1dcfa26a5_t.jpg)
![avatar](/upload/avatars/2013/07/440eefdf284179f20f4db88afe4a64e7353fe825_t.jpg)
![Mentao](https://images.gog.com/4f6c060e600b0be3516666e38a2ca8e3d9249637947c126086c5c02820d802a4_forum_avatar.jpg)
Mentao
Skull Leader
Registered: Jul 2012
From Panama
Posted July 08, 2013
![avatar](/upload/avatars/2013/06/66c4f069f7d239186beb06cf0b52d3ce1cf71e73_t.jpg)
What I mean is that the game gives the AI resource bonuses' and the ability to see the whole map instead of just fog of war revealed stuff.
![Dzsono](https://images.gog.com/15b6937338d9b282c9ec04c1fd8d07052536010005db6966471648bf8c8bf4a5_forum_avatar.jpg)
Dzsono
Scientician
Registered: Apr 2011
From Hungary
Posted July 08, 2013
![avatar](/upload/avatars/2012/03/d93f8431a40c98e399a50ac6300bbfa1dcfa26a5_t.jpg)
And more thing: creatures dwellings scattered on the map. Use them because AI does. Troops do not accumulate within them so if you forget to hire them one week they are lost forever. For many people it's a nuisance but as I said: AI is taking best advantage of those dwellings so you will fail if you don't.
![generalripper](https://images.gog.com/587bf85b2c59291f6f61e47a7aebd4309f0961398f24da72a86bee14d7c7bd9c_forum_avatar.jpg)
generalripper
Fluoridation!
Registered: Nov 2008
From United States
Posted July 08, 2013
I didn't think OFP/the Arma games were bad - that the AI was doing anything it shouldn't do; I just thought the AI in it was sadistic. It would wait for you to slip up, then, if you survived the immediate aftermath, call in all its armored friends.