Posted March 21, 2012

sheepdragon
Ninja Detective
Registered: Sep 2008
From Norway

mrmarioanonym
Razupaltuff!
Registered: Apr 2011
From Germany

sheepdragon
Ninja Detective
Registered: Sep 2008
From Norway
Posted March 21, 2012
To be fair, I enjoyed both Mass Effect 1 and 2, and I also liked Dragon Age: Origins.
Dragon Age 2 on the other hand, was horrible. The Old Republic looked like shit from the moment it was announced, and I won't touch it or EAs origin with a 10 light year pole through a quantum singularity gateway at the end of the universe.
From what I've played of Mass Effect 3, it seems to try too hard with all these emotional moments, and it looks like the endings are pretty bad (guess everyone already knows that). Might... acquire it when all the DLCs are released to give it a proper play through. If I enjoy it, I might consider properly compensating them for the experience.
Dragon Age 2 on the other hand, was horrible. The Old Republic looked like shit from the moment it was announced, and I won't touch it or EAs origin with a 10 light year pole through a quantum singularity gateway at the end of the universe.
From what I've played of Mass Effect 3, it seems to try too hard with all these emotional moments, and it looks like the endings are pretty bad (guess everyone already knows that). Might... acquire it when all the DLCs are released to give it a proper play through. If I enjoy it, I might consider properly compensating them for the experience.
Post edited March 21, 2012 by sheepdragon

Egotomb
The Liberator
Registered: Jan 2009
From United Kingdom
Posted March 21, 2012
You got most of the keywords in there but had you also included "Steam sucks" you would have instantly been promoted to Deity. Oh well better luck next time.
Disclaimer : I like Steam.
Disclaimer : I like Steam.
Post edited March 21, 2012 by Egotomb

SimonG
SimonG597
Registered: Sep 2010
From Germany
Posted March 21, 2012
My comparing BG with CoD:MW was that both game were developed with mass appeal in mind. BG uses the most boring, but well known, AD&D setting imaginable. Very simplified controls and mechanics (for 90s RPGs at least). Again, I'm not saying that those other games were better, or BG bad, but it certainly wasn't the "second coming of RPG christ" that people make you believe it was.
Honestly, calling BG story superior over DA:O, even DA 2 or ME 2 is fueled by nostalgia glasses. After playing the Candlekeep demo, I had very strong indications on were the story was going. While that isn't bad itself ( If you consume enough pop culture, there is hardly a plot twist you won't see coming), it wasn't the masterpiece many people make it out to be. And even one of the major revelations of part 2 was blalantly obvious when playing the first.
Bioware has always played the mass appeal card, no less with BG (when they were fishing for the Diablo crowd) or KOTOR (cashing in on the Star Wars hype) or Mass Effect (aiming for the "shooter kids"). Yet, none of those were necessarily bad games. I enjoyed just about every Bioware game I played, some more, some less. And for the foreseeable future, every Bioware game will be bought eventually by me.
Being a gamer now and then I can't see the point in all of the complaints. Biowere never was the "great artistic studio". That was, imo, Black Isle, Troika, Obsidian. While the letter get a lot of flak for buggy games, Bioware is held in an esteem that they simply don't deserve.
Actually I think there recent games are a lot more interesting than the earlier games.
Honestly, calling BG story superior over DA:O, even DA 2 or ME 2 is fueled by nostalgia glasses. After playing the Candlekeep demo, I had very strong indications on were the story was going. While that isn't bad itself ( If you consume enough pop culture, there is hardly a plot twist you won't see coming), it wasn't the masterpiece many people make it out to be. And even one of the major revelations of part 2 was blalantly obvious when playing the first.
Bioware has always played the mass appeal card, no less with BG (when they were fishing for the Diablo crowd) or KOTOR (cashing in on the Star Wars hype) or Mass Effect (aiming for the "shooter kids"). Yet, none of those were necessarily bad games. I enjoyed just about every Bioware game I played, some more, some less. And for the foreseeable future, every Bioware game will be bought eventually by me.
Being a gamer now and then I can't see the point in all of the complaints. Biowere never was the "great artistic studio". That was, imo, Black Isle, Troika, Obsidian. While the letter get a lot of flak for buggy games, Bioware is held in an esteem that they simply don't deserve.
Actually I think there recent games are a lot more interesting than the earlier games.

_ChaosFox_
Zero fox given.
Registered: Nov 2008
From Germany
Posted March 21, 2012

Dragon Age 2 on the other hand, was horrible. The Old Republic looked like shit from the moment it was announced, and I won't touch it or EAs origin with a 10 light year pole through a quantum singularity gateway at the end of the universe.
From what I've played of Mass Effect 3, it seems to try too hard with all these emotional moments, and it looks like the endings are pretty bad (guess everyone already knows that). Might... acquire it when all the DLCs are released to give it a proper play through. If I enjoy it, I might consider properly compensating them for the experience.
With the release of the first Mass Effect and its takeover by EA though, we began to see a much more "mechanical" company that seemed to obsess more about its PR work than it cared about actually making good games. Mass Effect 2 gave me the feeling that I might as well as just have bought Call of Duty, and Dragon Age 2 was a joke beyond all definition. Everything since ME1 just seems too mundane, too bland, and too stripped down (DA:O notwithstanding).
I respect Bioware for its achievements in its early days, but I agree that Bioware, in its current incarnation, does suck.

Post edited March 21, 2012 by jamyskis

QC
X-Mas Triforce!!
Registered: Jun 2010
From United States
Posted March 21, 2012
Okay, I'm about to piss off everyone.
I didn't play Bioware game before KOTOR1 and nothing after KOTOR2. So no Dragon Age, no KOTOR MMO, No Mass Effect. I've played a Buldur's Gate but it's not on the list I have so I'm not sure if Bioware made them all.
But the ending, really, it's theirs. They had this in mind for a long time, probably the entire trilogy, how this series would end. Maybe at one point the ending was going to be based on how you played up to the end. Then again, doing that means hoards of people would never see the other endings without popping through the other games if they wanted to do it proper. It's a really interesting idea to have such a bleak ending as the ones portrayed, the only recent game I've finished to do so was Halo: Reach, where you're left alone on a world quickly being overrun by the enemy, the lone survivor of your team, and your only goal left is to fight, and take as much of the opposition with you as possible.
Maybe they will change the ending, or maybe they'll eventually expand the game. There's a few hints to what happens to the protagonist between the endings, we might see another game based on another character down the line. But right now it's not worth getting upset over a fiction that you didn't write, nor one that you didn't plan, work with, develop for 5 years. Because then you become that crazy person from the Dean Coontz (Spelling? Right author?) story where the fan kidnaps the author to write a new ending for his book. And then you're the one being the dick.
I didn't play Bioware game before KOTOR1 and nothing after KOTOR2. So no Dragon Age, no KOTOR MMO, No Mass Effect. I've played a Buldur's Gate but it's not on the list I have so I'm not sure if Bioware made them all.
But the ending, really, it's theirs. They had this in mind for a long time, probably the entire trilogy, how this series would end. Maybe at one point the ending was going to be based on how you played up to the end. Then again, doing that means hoards of people would never see the other endings without popping through the other games if they wanted to do it proper. It's a really interesting idea to have such a bleak ending as the ones portrayed, the only recent game I've finished to do so was Halo: Reach, where you're left alone on a world quickly being overrun by the enemy, the lone survivor of your team, and your only goal left is to fight, and take as much of the opposition with you as possible.
Maybe they will change the ending, or maybe they'll eventually expand the game. There's a few hints to what happens to the protagonist between the endings, we might see another game based on another character down the line. But right now it's not worth getting upset over a fiction that you didn't write, nor one that you didn't plan, work with, develop for 5 years. Because then you become that crazy person from the Dean Coontz (Spelling? Right author?) story where the fan kidnaps the author to write a new ending for his book. And then you're the one being the dick.

sheepdragon
Ninja Detective
Registered: Sep 2008
From Norway
Posted March 21, 2012

Nope.

mrmarioanonym
Razupaltuff!
Registered: Apr 2011
From Germany
Posted March 21, 2012

Dragon Age 2 on the other hand, was horrible. The Old Republic looked like shit from the moment it was announced, and I won't touch it or EAs origin with a 10 light year pole through a quantum singularity gateway at the end of the universe.
From what I've played of Mass Effect 3, it seems to try too hard with all these emotional moments, and it looks like the endings are pretty bad (guess everyone already knows that). Might... acquire it when all the DLCs are released to give it a proper play through. If I enjoy it, I might consider properly compensating them for the experience.

bazilisek
gone
Registered: Oct 2009
From Czech Republic

SimonG
SimonG597
Registered: Sep 2010
From Germany
Posted March 21, 2012
I'm just saying that this thread is no also on my ignore list, because I will only start playing tomorrow. How many threads about the ending do we need for fucks sake!
jamyskis: On the one hand you have the Bioware of the 1990s and 2000s that actually cared about making good, deep RPGs.
bazilisek: If you can call BG and KOTOR "deep" with a straight face. I know I can't. Excactly my thoughts, BG was just another High Fantasy RPG. I've never finished BG 2, which people say has a better story.
Edit: Which doesn't make it a bad game, as I said before.


Edit: Which doesn't make it a bad game, as I said before.
Post edited March 21, 2012 by SimonG

QC
X-Mas Triforce!!
Registered: Jun 2010
From United States
Posted March 21, 2012


Nope.

sheepdragon
Ninja Detective
Registered: Sep 2008
From Norway
Posted March 21, 2012

Nope.


QC
X-Mas Triforce!!
Registered: Jun 2010
From United States
Posted March 21, 2012

I think, the only way you can really do that anymore, would be to scrap the entire ending device, or save it as the outcome for several of them. Say in another game, your choices lead you to early success, late failure, utter bypass, or a new solution entirely. But who knows. Bioware has acknowledged people's annoyances already and say they might do something about it. I don't think it's likely.
Post edited March 21, 2012 by QC

Tormentfan
Sim Salla Bim
Registered: Nov 2010
From Other