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jefequeso: Thing is, if you look at the ratio of violent/peaceful games, it's going to be heavily weighted to the violent side. GOG just shows this on a smaller level.
Of course. But just because everybody else does it, doesn't mean you have to do it, too!

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jefequeso: Honestly, there are few if any games that couldn't somehow be called "violent."
BEFORE Doom, there were lots of other games without shooting or killing (living beings). I grew up with C64/Amiga/Atari and there were lots of games that were much less violent or harmless at all. There were times with hundreds of adventures (text, point & click and latter with moveable figures). There were many platform games, puzzle games, pinball games or abstract action games (e.g. Quix). There are such games on GOG but just a handful.

When I found GOG, I bought several games (most of them no shooting or killing) because most of them run well on our computer and they were quite cheap.

I just opened this thread as I hoped that others would also like to see less shooters. But I guess the GOG team isn't reading and thinking about this. Or they don't have much control about what games of their publishers can be released on GOG.

Converning Windows games, GOG.com is the only source for us as we run them on Linux and other publishing sites offer only DRM crippled software or games tied to any stupid download/online mechanism. That's what I like about GOG: offline, just install, no DRM. So, I hope that one of the next releases is not again a war/killing game.
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outcast1: snip
It is a problem, and it is a design problem. For most games to be interesting they need to have a conflict (same as with stories), - Quix has a conflict, all adventure games have a conflict, it is only when doing puzzles and logical games you do not need it. One problem is that for earlier games is that graphics only allowed for abstract shapes, which then also renders violence abstractly.

When PC gaming started taking off, the graphical fidelity increased, leading to more realistic portrayals - which in turn lead to more realistic violence. It can be argued that he level of abstract violence in older games are the same as realistic violence in newer. I do not say this is a good thing, but how it is.

GOG do not sell games from before the 'great' PC era, which is one of the reasons for the games being as they are.
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outcast1: BEFORE Doom, there were lots of other games without shooting or killing (living beings).
There still are lots of other games without shooting or killing. They are in the minority, yes, but they always were. Doom didn't change a thing -- take off the rose tinted glasses. Space Invaders is a violent game, too.

GOG is a niche seller as it is, they can't wall themselves up in a niche-within-a-niche of "non-violent old games". Blaming them for the violent nature of recent releases is misguided at best.
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outcast1: Why do you release more and more shoot/fight action games/RPGs and nothing else? Just look at the last "New releases": disaappointing "Wuperfrgo" and World Rally Fever" and everything else is just violent action shooting/slaying.
Why do you mention racing games as if they are preferable? They teach children reckless driving in traffic. Children shouldn't drive anyway as they don't have driving licenses.
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jefequeso: Thing is, if you look at the ratio of violent/peaceful games, it's going to be heavily weighted to the violent side. GOG just shows this on a smaller level.
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outcast1: Of course. But just because everybody else does it, doesn't mean you have to do it, too!
Actually, it does. At least in this case.

GOG sells old games. Not one type of old games. Just old games in general. So as a result, they're basically forced to represent the above-mentioned ratio, unless they go out of their way to artificially have more "nonviolent" games than violent games...which would lose them a good many customers (myself included).
Bah, if you don't like violent video games that's fine......but don't go hoping everyone(GOG included) has to follow this model, because it isn't realistic.
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outcast1: Converning Windows games, GOG.com is the only source for us as we run them on Linux and other publishing sites offer only DRM crippled software or games tied to any stupid download/online mechanism. That's what I like about GOG: offline, just install, no DRM. So, I hope that one of the next releases is not again a war/killing game.
Off-topic, but this +1000.