Posted February 01, 2013
There have been good open-world games with good stories, and there have been open-world games with terrific side quests - random stories and such - but not with quality main story lines. I've yet to play an open-world game with the branching narrative style that CDPR uses, one with huge impact on the game. How will they pull that off in open world?
Post edited February 01, 2013 by scampywiak