Posted April 16, 2011
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
![hedwards](https://images.gog.com/8e479c443288f152170c4b92a1d606fc09a248e1c284a9af39474315fb98d041_forum_avatar.jpg)
hedwards
buy Evil Genius
Registered: Nov 2008
From United States
Posted April 16, 2011
![avatar](/upload/avatars/2010/10/02a72b867650326e05ff16303aa35f2a56de1903_t.jpg)
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
Not you, but when publishers complain about piracy, it's kind of disingenuous given how little they seem to care about whether or not they're cheating their customers.
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eviltypeguy
New User
Registered: Sep 2008
From United States
Posted April 16, 2011
Not true. Many triple AAA titles were released without DRM during the 90's and early 2000's.
For example, the Quake I-3 games. A simple CD-key.
The original Half-Life as well if I remember correctly. (I have the original box.)
You're right that the number of major titles shipping without DRM has significantly decreased as publishers have pushed harder, but you also fail to account for major titles where the DRM has been patched out by the developer as time went on (such as Neverwinter Nights).
-Shawn
For example, the Quake I-3 games. A simple CD-key.
The original Half-Life as well if I remember correctly. (I have the original box.)
You're right that the number of major titles shipping without DRM has significantly decreased as publishers have pushed harder, but you also fail to account for major titles where the DRM has been patched out by the developer as time went on (such as Neverwinter Nights).
-Shawn
![Immoli](https://images.gog.com/d51f39c9fedc2ff326324c6fb5224c25356759d20f76710674432f10ce1440f7_forum_avatar.jpg)
Immoli
Hello
Registered: Jan 2011
From United States
Posted April 16, 2011
![hedwards](https://images.gog.com/8e479c443288f152170c4b92a1d606fc09a248e1c284a9af39474315fb98d041_forum_avatar.jpg)
hedwards
buy Evil Genius
Registered: Nov 2008
From United States
Posted April 16, 2011
![avatar](/www/default/-img/newuser_big.33.png)
For example, the Quake I-3 games. A simple CD-key.
![avatar](/upload/avatars/2011/04/cf919c05e16e09b36288d441c0d44808a44112d2_t.jpg)
A good chunk of the geeks back in the 90s would have several Windows keys memorized.
![Protoss](https://images.gog.com/8c7d8ed9de0dd9bd17fde03ff8c9298eadf38b99ad8a2d8e4da7de64aad99da3_forum_avatar.jpg)
Protoss
Nyctophile
Registered: Mar 2009
From Germany
Posted April 16, 2011
That is relieving, seeing that a long "to pirate" list means you did not actually pirate it (yet?).
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Zeewolf
Helicopter
Registered: Nov 2008
From Norway
Posted April 17, 2011
The way I'd "fix" this, if I were deciding things at CD Projekt/GOG, would be to borrow something from ... Steam. I know, hear me out before you kill me:
I'd allow the disc-buyers to use their serial key to unlock the GOG-version (or make a new, non-SE GOG-version for them). They've got very little to lose by doing this, and we'd all be happy.
I'd allow the disc-buyers to use their serial key to unlock the GOG-version (or make a new, non-SE GOG-version for them). They've got very little to lose by doing this, and we'd all be happy.
![StingingVelvet](https://images.gog.com/b37d5c7bb28d5cee442267f7d9baeef3a34dbb99a77f067e8f45eea3a8c9369d_forum_avatar.jpg)
StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted April 17, 2011
CD keys are copy protection. DRM means your rights to use the product are digitally managed by the company after the sale. It's a stretch to apply that to a CD key or disc check because once you purchase the game those things will work forever. Once you make the internet and company servers a factor though the company can truly regulate your access after the sale.
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thelovebat
Falcon...Brunch!
Registered: Jun 2010
From United States
Posted April 17, 2011
CD keys are only drm for multiplayer in some cases. Otherwise I'd say no, seeing as how CD keys are generally on something you'd need to keep around anyway like a manual or CD case or cover insert. And games that I've needed a CD key for I've generally been able to install it on more than one computer and play it normally without issue. The main exception here would be Blizzard games that come in Battlechest form, because you install them from DVD roms or whatever you don't need the discs in the drive to play them after installation, but for multiplayer you can only be online with one computer at a time for that particular CD key used.
Post edited April 17, 2011 by thelovebat
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KingofGnG
I hunt Ghouls
Registered: Sep 2008
From Italy
![Immoli](https://images.gog.com/d51f39c9fedc2ff326324c6fb5224c25356759d20f76710674432f10ce1440f7_forum_avatar.jpg)
Immoli
Hello
Registered: Jan 2011
From United States