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Just posting this because I'm amazed that there's not a single mention of it anywhere in the entirety of the Internet. At any rate, it's the most maddening (and sometimes game breaking) thing in the world when you try to rest (even in a place the game tells you is "safe") only to be told that "A nearby enemy has interrupted your rest." when, in fact, there is no enemy even remotely nearby, much less anything that could have interrupted your rest. I don't recall if this happens in the OC or SoZ, but certainly happens a lot in MotB.

Anyone know if there's any existing console script to get around this and rest without bogus messages?