Posted July 07, 2013
Okay, I will preface that Witcher 2 is the only game I have this problem in. Everything else both new and old have zero issue.
What is happening is two-fold:
1. The rear ambient sounds are being split between the two speakers and not mixed
2. Voices come out of only the front speakers. If someone in front of me is talking and I turn away from them, I no longer hear them talking until I turn to face them again.
What should happen:
1. Everything should be blended
2. Voices should pan to speakers based on position of speaking person -- i.e. they behind me, voices should come out of rear speakers
With that said, how do I fix this? I've tried everything from setting speakers to 5.1 (doesn't fix) to turning off DTS processing. Yes, my speakers are set to 4.1 in Windows. No, I don't want to play with headphones, I want to play in 4.1 audio. This was never an issue in Witcher 1.
I am using a Creative Soundblaster X-Fi Platinum Fatal1ty card.
Specs:
Intel 3770k
16 Gigs RAM
670 GTX
Windows 7 64-bit
Please help as I'd love to play this game. Thanks.
What is happening is two-fold:
1. The rear ambient sounds are being split between the two speakers and not mixed
2. Voices come out of only the front speakers. If someone in front of me is talking and I turn away from them, I no longer hear them talking until I turn to face them again.
What should happen:
1. Everything should be blended
2. Voices should pan to speakers based on position of speaking person -- i.e. they behind me, voices should come out of rear speakers
With that said, how do I fix this? I've tried everything from setting speakers to 5.1 (doesn't fix) to turning off DTS processing. Yes, my speakers are set to 4.1 in Windows. No, I don't want to play with headphones, I want to play in 4.1 audio. This was never an issue in Witcher 1.
I am using a Creative Soundblaster X-Fi Platinum Fatal1ty card.
Specs:
Intel 3770k
16 Gigs RAM
670 GTX
Windows 7 64-bit
Please help as I'd love to play this game. Thanks.