Posted June 06, 2014
A combination of retail brick-and-mortar pressure plus the standard pricing of new AAA titles.b
If you think a physical copy of a game is WORTH $60 'because shipping and physical disc' then you are insipid to the concept of how game sales work.
IT DOES NOT COST $10 extra for the disc and maybe even some manuals along the way. $1, maybe, but $10 and you'd better have a polished, wooden disc case and freaking A1 manuals.
THE REASON WHY CDPR charges $60 for their games is because they're selling their game physically as well. CDPR CANNOT compete with themselves with their own product, or else no major retail brick-and-mortar store would bother selling their games.
"Oh you want to sell TW3? We're going to charge you quite a bit PER GAME to sell in our store"
"Oh, the prices on your website are cheaper? That's unhealthy competition so we're not going to sell your game for you"
If you think a physical copy of a game is WORTH $60 'because shipping and physical disc' then you are insipid to the concept of how game sales work.
IT DOES NOT COST $10 extra for the disc and maybe even some manuals along the way. $1, maybe, but $10 and you'd better have a polished, wooden disc case and freaking A1 manuals.
THE REASON WHY CDPR charges $60 for their games is because they're selling their game physically as well. CDPR CANNOT compete with themselves with their own product, or else no major retail brick-and-mortar store would bother selling their games.
"Oh you want to sell TW3? We're going to charge you quite a bit PER GAME to sell in our store"
"Oh, the prices on your website are cheaper? That's unhealthy competition so we're not going to sell your game for you"