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I just finished chapter 2 (Roche's path). As soon as Geralt and Roche enter Vergen they meet Zoltan, he tells you where Philippa's house is and that Iorveth has been cornered recommending Geralt to help him. Then Roche falls down when crossing the bridge and Geralt takes an alternate path getting to Philippa's, etc............. Did I miss something? Was I supposed to find Iorveth somewhere? If so, is this going to affect the storyline? Or am I supposed to find out what happened to him later in Chapter 3?

Please help me but don't spoil my experience... Take into account that I'm at the very beginning of chapter 3... Thanks in advance.
This question / problem has been solved by Ebon-Hawkimage
You COULD read your Journal... (Just a suggestion).

There you would learn that at this particular time (stright after Roche falls off the bridge) you get to choose if you are going stright for Phlippa's house or making a detour to save a particular elf. In addition, the minimap has two arrows poining in the directions in question as well and the quest text clearly tells you that you might be on some crossroads (though saving Iorveth and going to Philippa's house afterwards seems to have the same effect as going there stright away).

In addition any actions are actually well reflected in the journal, which quite often expands on the events of the game and/or particular quest in a nice story like fashion.

Last but not least, since you do not meet anyone from the "opposing side" of Chapter 2 in Chapter 3 (if your Chapter 2 was Roche side), the only effects might be a content of some conversations. Though I did not play through all the permutations to know for sure...

Feel free to visit Witcher Wiki (google is your friend here) for a collective comments on experiences and playthroughs of vast number of other players, though be mindful of spoilers.
Post edited June 08, 2011 by Ebon-Hawk
I don't think it affects anything. You can go save him, but I think he lives either way (don't remember anything specific mentioned about it later, and one would think some kind of "Iorveth is dead!" dialogue would stick out). You do, however, get a pretty nice sword if you save him.

If it affects Chapter/Act 3, then I didn't see it.
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Ebon-Hawk: You COULD read your Journal...

There you would learn that at this particular time (stright after Roche falls off the bridge) you get to choose if you are going stright for Phlippa's house or making a detour to save a particular elf.
Better yet, minimap has two arrows poining in the directions in question as well.
Just a suggestion...

In addition, since you do not meet anyone from the "opposing side" of Chapter 2 in Chapter 3, the only effects might be a content of the conversations. Though I did not play through all the permutations to know for sure.
Never got the two arrows on the minimap..... I understand that you are not by any means trying to be rude... That's a great suggestion :) ... But my quest objective was only to meet Roche at Philippa's ... Nothing about Iorveth was shown on the game screen after Roche falls off the bridge. I'm not suggesting the quest is bugged. But I do think that I'm probably blind then. Anyways, Thanks for answering. Now I can play Chapter 3 in peace
That's interesting...
This could be one of the side effects of other conversations.

I personally always respected both sides in conversations but ultimatly chose to stick with Roche (he stood by me from a very begining and gave me a chance, his second in command was very hot and I was not interested in getting involved in the politics).

If you are saying that Zoltan told you to save Iorveth via dialog but the game did not offer you an option to go to the castle and beatup some Hensel troops to do so (in quest dialog). Then it could be a broken quest or a limited quest due to your previous choices in conversations.

Anyway, at the point in question you get two directions anyway... one goes to the house where you meet Hensel and another goes to the castle. It might be worth trying the other way out when you have a moment. Note that all you get is a short dialog with Iorveth and a sword as a reward... nothing else. Past that I cannot offer any further insight.

Please make sure you mark your question as answered and assign answer to the appropriate post.
Post edited June 08, 2011 by Ebon-Hawk
You know...I always give Iorveth his sword at the ruins. I wonder if that affects the Vergen sequence.
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hanns.g: You know...I always give Iorveth his sword at the ruins. I wonder if that affects the Vergen sequence.
Interestingly enough there are three options there.

1. Disable Iorveth and assist Roche
2. Give Iorveth his sword
3. Do nothing (this is a timed reply sequence)

I would actually like to know what happens with number 3...
But in my first playthrough I have selected 1, so my answers are based on that.
Post edited June 08, 2011 by Ebon-Hawk
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hanns.g: You know...I always give Iorveth his sword at the ruins. I wonder if that affects the Vergen sequence.
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Ebon-Hawk: Interestingly enough there are three options there.

1. Disable Iorveth and assist Roche
2. Give Iorveth his sword
3. Do nothing (this is a timed reply sequence)

I would actually like to know what happens with number 3...
But in my first playthrough I have selected 1, so my answers are based on that.
I think when the timer goes down, the currently highlighted option is selected.
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hanns.g: You know...I always give Iorveth his sword at the ruins. I wonder if that affects the Vergen sequence.
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Ebon-Hawk: Interestingly enough there are three options there.

1. Disable Iorveth and assist Roche
2. Give Iorveth his sword
3. Do nothing (this is a timed reply sequence)

I would actually like to know what happens with number 3...
But in my first playthrough I have selected 1, so my answers are based on that.
If you don't choose it will pick whatever is highlighted. So there is just 2 choices. No?
Does that apply to all timed selections?
Basically whatever is highlighted goes?
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Ebon-Hawk: Does that apply to all timed selections?
Basically whatever is highlighted goes?
I remember reading somewhere (probably one of the 1000 professional reviews on the witcher 2) that only some conversations have a timer and if you don't choose something to answer before the time expires then a special sequence will be played. So that basically means that if you don't pick an option something else will happen.... Interesting... If I find the source I will expose it here.

By the way I decided to give Iorveth his sword and hesitated when I had to choose between Roche and Iorveth but finally favored the first because if it wasn't for him our witcher would have hanged.

Just finished the game and after you beat the dragon Triss informs you that Iorveth is alive and is "wanted" more than ever. She doesn't say anything about Zoltan though... so that means he died??
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Ebon-Hawk: Does that apply to all timed selections?
Basically whatever is highlighted goes?
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topstarterrhp: I remember reading somewhere (probably one of the 1000 professional reviews on the witcher 2) that only some conversations have a timer and if you don't choose something to answer before the time expires then a special sequence will be played. So that basically means that if you don't pick an option something else will happen.... Interesting... If I find the source I will expose it here.

By the way I decided to give Iorveth his sword and hesitated when I had to choose between Roche and Iorveth but finally favored the first because if it wasn't for him our witcher would have hanged.

Just finished the game and after you beat the dragon Triss informs you that Iorveth is alive and is "wanted" more than ever. She doesn't say anything about Zoltan though... so that means he died??
Zoltan and Dandelion have been two long term friends of Gerald... re-occurring through books and games, so I would believe that if nothing is mentioned about them then they are alive and well, somewhere out there... waiting for to be casted in a sequel or a DLC.

Though after the killing of Foltest (who was also featured in the books) I get a feeling all bets are off :)

I think they both represent/symbolize the hope for the future where humans and non humans can be friends and get along well (as well as get drunk together and visit a brothel).
Post edited June 09, 2011 by Ebon-Hawk