scampywiak: With completion times posted in the low 20 hr range, TW2 ranks as one of the shortest RPG's to date. Given that my own personal runs with TW1 were in the 40-60 hr range, this was a let down.
We all know it has great replay value, but was it a mistake to require us to replay rather than stacking content end-to-end? I have a feeling there's a 50 hr game embedded here, but I have to replay it 3 or 5 times to experience it.
Opinions?
who gave you that time range in 1 playthrough?
There are minigames, there are materials to craft, there are potions to brew, and long quest summary to read.
And I didn't defeat the Engrega with my bare hands, I have to craft traps or gather them.
People who didn't do any of those things but just rush through the quests, people who didn't read a single line about the quests and books about monsters, didn't play the game. ALL OF THEM SHOULDN'T PLAY RPGs.
Last but not least: the game doesn't allow you to make all possible choices because you simply cannot. You cannot side with 2 people who are at eyes against eyes. You simply cannot rescue your lover and rescue a nation at the same time.
There must sacrifice to make. That is why the game is "thought provoking".
Damn, this game treats you like an adult, so be an adult and stop crying like kids. You are no saint; Gerald is no saint.
P.S: the day the CDPJ tries to please those gamers is the day that they dump down the game. It is not the day they port the game to console. Mark my word!