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Monitors and TV's are converging. Get used to 16:9
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Ebon-Hawk: Yes I understand now... any self respecting company should limit its revenue and only make software for your preferred system, because god forbids they diversify and make more money on other popular gaming systems (like gaming consoles) right? I mean why sell 5mil copies when you can sell only 2mil right? /sarcasm off

In addition, one small look into IT industry and you would know that majority of main stream monitors for sale are now 16:9. Personally I hate it, but that is what is being made at the moment a 1920x1060 also known as HD... a letterbox format. I am a proud owner of 2x 27" 16:10 Samsung monitors (1920x1200) and I will quite possibly hate the day when I will need to switch to 16:9 and loose some of my desktop real estate (or pay over the roof for to keep it)... however, what I will not do is call it a "bug"... What I will call it is mainstream support only (because this is what this thread is about according to OP).
Now here is someone who must be reading my mind.
Im not thrilled either with the mainstream moving to 1080p.
I have a 1920x1200 monitor and my wife has a cheap TN panel 1080p monitor, and im forced to play letterboxed when she gets fullscreen.

So its not like we dont know what you guys are mad about, we do!

I dont fault CDP for trying to maximize profits either , it ensures we will see future Witcher titles on pc i hope.

I actually applaud them for supporting us pc gamers as i prefer to game on the pc with KB/mouse over my consoles with controller.

Anyway, we'd ALL like to see native 16:10 support, but you really shouldnt let it frustrate you to the point that it keeps you from enjoying the game.

You may be mad about CDP tailoring their game to release on console later.
But they are one of the few developers left that are even trying to support the pc gaming community and actually released the game on pc first instead of us having to wait for a delayed port.

As far as 4:3 support, no dis-respect but man you're asking for a lot in 2011, you've got to admit that.
Now the AMD x-fire lighting issue is certainly something that needs fixing ASAP since its AMD's job to support its multicard users with working drivers for current games.
People are correct when they say it's not a bug because it is not, it is a shoddy "universal" design to cover all platforms.

With that being said it does depend on your monitor. On my 16:10 with 1650x1080 resolution the black bars are pretty small and ignorable, on other monitors (like 4:3) things are not looking so rosy and can definitely feel why a 4:3 is pissed.

And btw... the television standard and the channels are still mostly 4:3
Post edited June 10, 2011 by SLOFila
Well i'll be a one eyed whoreson....
They're adding proper 4:3 support in patch 1.3 in case you havent seen the other thread yet.
http://en.thewitcher.com/community/entry/55/
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Ebon-Hawk: Yes I understand now... any self respecting company should limit its revenue and only make software for your preferred system, because god forbids they diversify and make more money on other popular gaming systems (like gaming consoles) right? I mean why sell 5mil copies when you can sell only 2mil right? /sarcasm off

In addition, one small look into IT industry and you would know that majority of main stream monitors for sale are now 16:9. Personally I hate it, but that is what is being made at the moment a 1920x1060 also known as HD... a letterbox format. I am a proud owner of 2x 27" 16:10 Samsung monitors (1920x1200) and I will quite possibly hate the day when I will need to switch to 16:9 and loose some of my desktop real estate (or pay over the roof for to keep it)... however, what I will not do is call it a "bug"... What I will call it is mainstream support only (because this is what this thread is about according to OP).
Um yeah show me anywhere where I said they shouldn't make the game for consoles? I said they needed to make a proper PC version, and not be lazy
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SLOFila: People are correct when they say it's not a bug because it is not, it is a shoddy "universal" design to cover all platforms.

With that being said it does depend on your monitor. On my 16:10 with 1650x1080 resolution the black bars are pretty small and ignorable, on other monitors (like 4:3) things are not looking so rosy and can definitely feel why a 4:3 is pissed.

And btw... the television standard and the channels are still mostly 4:3
Prime time and all popular cable channels are actually 16:9 first, then down converted for 4:3 for standard definition channels, but even then most of the time there is black bars anyways because they keep the 16:9. I see 16:9 aspect ratio being used for HD and SD more then I see 4:3 is being used for SD.
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Ebon-Hawk: Yes I understand now... any self respecting company should limit its revenue and only make software for your preferred system, because god forbids they diversify and make more money on other popular gaming systems (like gaming consoles) right? I mean why sell 5mil copies when you can sell only 2mil right? /sarcasm off

In addition, one small look into IT industry and you would know that majority of main stream monitors for sale are now 16:9. Personally I hate it, but that is what is being made at the moment a 1920x1060 also known as HD... a letterbox format. I am a proud owner of 2x 27" 16:10 Samsung monitors (1920x1200) and I will quite possibly hate the day when I will need to switch to 16:9 and loose some of my desktop real estate (or pay over the roof for to keep it)... however, what I will not do is call it a "bug"... What I will call it is mainstream support only (because this is what this thread is about according to OP).
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hlhbk: Um yeah show me anywhere where I said they shouldn't make the game for consoles? I said they needed to make a proper PC version, and not be lazy
There is a difference between being lazy, and getting a product ready to sell to stay in business. Adding support for 4:3 and 16:10 was a lower priority then other more important stuff that makes the game playable, like finishing the game and polishing it up as much as possible before releasing. They were not being lazy at all, they did the exact opposite, they worked very hard to deliver a product in time to keep themselves in business and to keep their employees.
Post edited June 11, 2011 by eisberg77
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SLOFila: People are correct when they say it's not a bug because it is not, it is a shoddy "universal" design to cover all platforms.

With that being said it does depend on your monitor. On my 16:10 with 1650x1080 resolution the black bars are pretty small and ignorable, on other monitors (like 4:3) things are not looking so rosy and can definitely feel why a 4:3 is pissed.

And btw... the television standard and the channels are still mostly 4:3
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eisberg77: Prime time and all popular cable channels are actually 16:9 first, then down converted for 4:3 for standard definition channels, but even then most of the time there is black bars anyways because they keep the 16:9. I see 16:9 aspect ratio being used for HD and SD more then I see 4:3 is being used for SD.
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hlhbk: Um yeah show me anywhere where I said they shouldn't make the game for consoles? I said they needed to make a proper PC version, and not be lazy
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eisberg77: There is a difference between being lazy, and getting a product ready to sell to stay in business. Adding support for 4:3 and 16:10 was a lower priority then other more important stuff that makes the game playable, like finishing the game and polishing it up as much as possible before releasing. They were not being lazy at all, they did the exact opposite, they worked very hard to deliver a product in time to keep themselves in business and to keep their employees.
I call BS. Last time I checked CDP has said nothing about any financial issues at all. Dude 16:10 monitors are very common. It is being lazy.
Theres a simple reason why theres so many ppl complaining. Most of LCD's with IPS matrix are 16:10, so every single gamer that cares about image quality sees those black bars, not mentioning quite a few that still keeps 4:3 CRT with far superior quality over any LCD.
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mtdew332: It hardly makes the game unplayable
May I show you this thread? http://www.gog.com/en/forum/the_witcher_2/tiny_text_and_hud_elements_on_a_17_screen

It is pretty much unplayable for me because of lack of support for common resolutions. It's the only game ever that gave me such trouble.

It's not a bug, it was done consciously and for debatably good reasons (using the time to fix some serious bugs), but it doesn't negate the fact that it's a huge problem. Don't be daft and pretend it's not.
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eisberg77: Prime time and all popular cable channels are actually 16:9 first, then down converted for 4:3 for standard definition channels, but even then most of the time there is black bars anyways because they keep the 16:9. I see 16:9 aspect ratio being used for HD and SD more then I see 4:3 is being used for SD.


There is a difference between being lazy, and getting a product ready to sell to stay in business. Adding support for 4:3 and 16:10 was a lower priority then other more important stuff that makes the game playable, like finishing the game and polishing it up as much as possible before releasing. They were not being lazy at all, they did the exact opposite, they worked very hard to deliver a product in time to keep themselves in business and to keep their employees.
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hlhbk: I call BS. Last time I checked CDP has said nothing about any financial issues at all. Dude 16:10 monitors are very common. It is being lazy.
On the old official forums it was talked about for a few months before release, with feedback from the developers. They said that there was more pressing higher priority issues that needed to be fixed to get the game out on time. Why do you think they needed to make a certain dead line to release the game? They are a small company, they don't have the luxury of Blizzard to release a game when ever they feel like it. The budget for the game was smaller then the average AAA game has. You do know that everything cost money and time right?
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mtdew332: It hardly makes the game unplayable
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Pemptus: May I show you this thread? http://www.gog.com/en/forum/the_witcher_2/tiny_text_and_hud_elements_on_a_17_screen
4:3 aspect ratio support is going to added on the next patch, so it should be playable for you then. Makes sense they support that first before 16:10 since on 16:10 monitors they are only losing 10% of their monitor space.
Post edited June 11, 2011 by eisberg77