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Im running the game with a gtx580 on Ultra settings. i have only turned ubersampling OFF i get between 45-70 which im happy about.

These are the issues im getting:

1: Objects, like the "log walls" im not sure what you call it but the camp walls surrounding the entire area/camp where you start the game after the tent. When i move close to objects and walls they completely change "form" ie its like theyre upright in the initial position but when you move closer the object will change angle like its slightly lying down. A bit like "water ripple" effect i guess you could say.

2. There are scanlines through the main characters face and also on his body ive noticed.

3. Theres a water puddle at the beginning if you take the narrow left path and talk to the non choice conversation characters there where the puddle is actually in the air thats so far up that its at about the kneecap of the main character. Its the area with the guards just before going up to the catapult area.
Post edited March 10, 2015 by ChaosHydrA