Posted June 17, 2011
I think the problem is that the difficulty is somewhat inconsistent. I'm playing on normal, which gave me several sufficiently difficult, challenging battles - the ballista and temple yard in the prologue, the Nekkar-filled cave near Flotsam, the duel with Letho... It took me several tries to win each of those, and I had to come up with a proper tactic each time. Other battles inbetween, though, have often been extremely simple - even without using enhancements, potions, bombs, signs or anything, just hacking away with my swords, I easily made it through on first try.
Another thing that occured to me is that the difficulty in The Witcher 2 is less "variable" than in other cRPGs. For example, in other games you can just use more healing items if you take a lot of damage in a battle, but for Geralt there's no way to heal during combat - you can drink a potion beforehand to get some regeneration, but even that's not possible sometimes (e.g. Letho). Also, if the monsters get too strong for you, you can't really even out the odds by doing some grinding, since you don't earn that many xp by killing enemies. Maybe that's why the game appears to be too difficult for some.
Another thing that occured to me is that the difficulty in The Witcher 2 is less "variable" than in other cRPGs. For example, in other games you can just use more healing items if you take a lot of damage in a battle, but for Geralt there's no way to heal during combat - you can drink a potion beforehand to get some regeneration, but even that's not possible sometimes (e.g. Letho). Also, if the monsters get too strong for you, you can't really even out the odds by doing some grinding, since you don't earn that many xp by killing enemies. Maybe that's why the game appears to be too difficult for some.
Post edited June 17, 2011 by Kibou