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I notised a few lightning bugs while running the game with Ubersampling on, and was wondering if it was a common issue (havent seen it mentioned) and if someone maybe had a solution other then simply turning Ubersample off

Attached picture showing what i mean.

*edit*

I'm running with a GTX580 with the latest Nvidia drivers
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Post edited June 25, 2011 by DVAC
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Ubersampling kills my game, but what exactly are you talking about? Lighting looks good to me in that screenshot.
On the Floor by the stove. Right above Gerralts left sholder.
Oh I see, it is weird. BRB, I'll see if it does the same in my game and report back :|
[sorry for double posting, I just want to bump this up]

I get the same bug with stoves. Other light sources don't do that. It looks like lighting maps were inverted, because shadows appear where the light should be and vice versa.

(for the record, I have GTX 460. Weeping at the frame rate drop, Geralt's hair looks so beautiful with Ubersampling on!)
Post edited June 25, 2011 by dnna
Nice to hear (or well rather sad to hear) that its not just me with the problem then.

Its not a MAJOR problem sure, minor at best, but would be nice if it somehow could get fixed in the future :)