Announcement from Virtual Programming. New beta build of Witcher 2 for Linux for GOG users is out!
Grab the new beta patch and give it a try.
Details on the updates included in this beta:
A bit of a refresh here. We've worked more on our Direct3D 9 engine since the last beta, so everything we've done there has gone into this patch. Hopefully, that means better performance too!
We've also resolved the constant crashing on exit, removed our dependancy on libcurl, and we now ship a new CrashReporter which, while still using libcurl, should work with a variety of different versions as shipped by the many distro's out there.
We've also added a fix for the crashing caused on kernel 3.17.7 and later, even though the kernel maintainers have already agreed to amend the patch that caused the problem - it is better if our behaviour avoids the issue in the first place :)
Test and let us know how things are...
A few bug fixes from last time:
CrashReporter should now work reliably, and will use a 64-bit version if your system is 64-bit
Bugs with gamepads should be fixed. An updated SDLGamepad.config is included in this build, and the game now takes Steam controller mappings over the mappings in this file
All binaries are now launched via a script, "saferun.sh" which should report if a binary fails to start due to missing library dependancies or missing 32-bit support
Reverted behaviour on OpenGL Core context setup, so the game now asks for GL 3.2 Core in this mode as before. This should eliminate the problem with Mesa drivers creating a context
If all goes well with this beta, it will become the current Release version next week :)