Posted May 29, 2011
To the point: the audio is great, music is great, but during every dialog scene, the voices crack and skip. My first thought was, it's a performance issue, but since the game runs fine and background sounds still play fine during dialogs and cut scenes — and are way too effing loud, by the way; they really need to be quieted so we can hear what's being said — it's clearly an issue with dialog voices, and if these voice files use a different format (e.g., ogg or mp3, as opposed to wav), then it's most likely a codec issue. Short of removing and replacing my audio codecs, does someone have a suggestion? Hardware/driver specs below.
The Witcher 2 + patch 1.1 (GOG.com release, no extra DLC)
Windows 7 Ultimate (64-bit)
Gigabyte ED45-UD3P
Onboard audio: Realtek HD ALC889A
Driver: Realtek HD Audio v6.0.1.5998 (signed by Microsoft)
Stereo speakers (no Dolby, 5.1, 8 channel, none of that crap)
K-Lite Codec Pack 7.1.0 + 64-bit 4.6.0
For specific codec versions, feel free to read K-Lite pack details online, because I don't have this information on me.
What I've tried: opened Sounds panel, turned off all enhancements; disabled Immedate Mode (automatically disabled when you turn off enhancements anyway); disabled automatic volume leveling for voice communications. Reduced default format from 24-bit 48KHz stereo (DVD) to 16-bit 48KHz stereo (CD).
What I haven't tried: reducing or disabling audio hardware acceleration. Reason: I can't; this option isn't available in Sounds or any other control panel, including 'dxdiag', nor is it under 'compatibility settings'. Normally this would be the *first* thing I'd try, but it's simply not an option. Besides, this is not something I want or should have to do for any modern application.
Please note that the game itself runs great, and all audio *but* voice is fine. I would gladly install any codecs that came with TW2, if there were a codec package, but there isn't.
The Witcher 2 + patch 1.1 (GOG.com release, no extra DLC)
Windows 7 Ultimate (64-bit)
Gigabyte ED45-UD3P
Onboard audio: Realtek HD ALC889A
Driver: Realtek HD Audio v6.0.1.5998 (signed by Microsoft)
Stereo speakers (no Dolby, 5.1, 8 channel, none of that crap)
K-Lite Codec Pack 7.1.0 + 64-bit 4.6.0
For specific codec versions, feel free to read K-Lite pack details online, because I don't have this information on me.
What I've tried: opened Sounds panel, turned off all enhancements; disabled Immedate Mode (automatically disabled when you turn off enhancements anyway); disabled automatic volume leveling for voice communications. Reduced default format from 24-bit 48KHz stereo (DVD) to 16-bit 48KHz stereo (CD).
What I haven't tried: reducing or disabling audio hardware acceleration. Reason: I can't; this option isn't available in Sounds or any other control panel, including 'dxdiag', nor is it under 'compatibility settings'. Normally this would be the *first* thing I'd try, but it's simply not an option. Besides, this is not something I want or should have to do for any modern application.
Please note that the game itself runs great, and all audio *but* voice is fine. I would gladly install any codecs that came with TW2, if there were a codec package, but there isn't.
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