It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
This guy is an expert on all timber related issues
LoL such a classic =)
avatar
Goodmongo: You should also horde oil if you make bombs. You can make it but need stuff from chapter 2 to do it.
avatar
callofstalker: Oil and bombs? I don't remember using oil for bombs. What kind of bomb are you talking about?
Sorry I meant traps and armor reinforcements need oil.
Look for the graphic of the piles of wood lookin things. Also search inside houses.

I find way too many, i stopped lootin timber, lol
if you wait 24 hours merchants also restock items
avatar
greg.smalter: Maybe playing a character that doesn't ransack citizens' houses for loot is hurting me here.
This is rather a good point. It's always felt wrong to me how many CRPGs reward you for wasting time to take other people's stuff. Nobody ever notices or gets upset, and you only end up lugging tons of crap around that you'll never need.

Of course it's our own fault. We could easily decide not to pick up every single piece of junk, but it's there, and nobody would mind if we pick it up, and we can sell it for money, even to the neighbour of the original owner. It's free money!

If I ever get to design my own CRPG, people will get upset if you take their stuff. Even if they don't attack you (they're not suicidal, after all), it will hurt your reputation if you do it a lot. And merchants won't keep buying crap for which there clearly isn't a market. Also, even the tiniest bit of encumbrance will slow you down a tiny bit. Not by a lot, but if you really pick up everything, then you will be noticeably slower than someone who travels light. Maybe the mainstream will hate it, but that's how I'd prefer to do it.
After my first play through, Geralt refuses to pick up anything from a private residence. He always has plenty. (He will happily loot his enemies' domiciles.)

He is free to pick up items found in public spaces, though. The wold of the Witcher is, generally, mutualitst.
avatar
hanns.g: He always has plenty. (He will happily loot his enemies' domiciles.)

He is free to pick up items found in public spaces, though. The wold of the Witcher is, generally, mutualitst.
My Geralt exactly... Welli not exactly, just with a little difference, my Geralt loots the houses of people in the La Valette castle because a good portion of those people are probably dead and won't notice the orens gone.
avatar
greg.smalter: Maybe playing a character that doesn't ransack citizens' houses for loot is hurting me here.
avatar
mcv: If I ever get to design my own CRPG, people will get upset if you take their stuff. Even if they don't attack you (they're not suicidal, after all), it will hurt your reputation if you do it a lot. And merchants won't keep buying crap for which there clearly isn't a market. Also, even the tiniest bit of encumbrance will slow you down a tiny bit. Not by a lot, but if you really pick up everything, then you will be noticeably slower than someone who travels light. Maybe the mainstream will hate it, but that's how I'd prefer to do it.
I think they did this with Oblivion. You actually had to be a thief to steal things and make sure you weren't seen. heck you couldn't even enter a house if you didn't belong there.
avatar
chaosapiant: I've found that hoarding these ingredients is useless. If I need it, the crafter i'm working with probably also sells it. I also stopped carrying iron and silver ore, no need.
avatar
Taleroth: Silver ore I carry. Last crafter I found only had 5. I needed 6. And another guy I needed stuff from needed 7 for what I wanted crafting.

Can't hurt to hoard silver.
If you rest and come back a day later he will have restocked.
Post edited June 14, 2011 by PrayForDeath