Posted July 22, 2015
Hey folks,
I tried the x360ce 64 version (multiple releases - newest to oldest) and x360ce 32 version.
The 32 version does not work, at least the game starts but the controller is not recognized.
For all the x64 versions the game crashes automatically after the ping sound (controller recognized)
Like I said, I tried multiple versions, multiple input.dll's. When I rename xinput1_3.dll into sth else, the game works again but the controller is not recognized anymore.
I saw multiple ppl have this problem...anyone found a solution yet?
x360ce worked so far always fine for me. Used it in multiple x32 and x64 games. Dont know why it causes problems here :(
Would appreciate any help!
Thanks!!
BTW Witcher 3 Vs 1.07 (same happen in 1.06 tho)
Funny note, when I unplug my controller (after 360ce config) it starts without problems, but plugging it in when the game is running fails to recognize the controller
I tried the x360ce 64 version (multiple releases - newest to oldest) and x360ce 32 version.
The 32 version does not work, at least the game starts but the controller is not recognized.
For all the x64 versions the game crashes automatically after the ping sound (controller recognized)
Like I said, I tried multiple versions, multiple input.dll's. When I rename xinput1_3.dll into sth else, the game works again but the controller is not recognized anymore.
I saw multiple ppl have this problem...anyone found a solution yet?
x360ce worked so far always fine for me. Used it in multiple x32 and x64 games. Dont know why it causes problems here :(
Would appreciate any help!
Thanks!!
BTW Witcher 3 Vs 1.07 (same happen in 1.06 tho)
Funny note, when I unplug my controller (after 360ce config) it starts without problems, but plugging it in when the game is running fails to recognize the controller