A Bug's Life

A Bug's Life (1998)

by Traveller's Tales, Activision, Disney Interactive, Gradiente, Sony Computer Entertainment of America, Take-Two Interactive
Genres:Adventure, Platform
Themes:Action
Game modes:Single player
Story:A Bug's Life is a video game based on the Disney/Pixar film of the same name. It was released for various systems in 1998 and in 1999. The game's storyline is similar to that of the movie, with a few changes. After completing levels the player can unlock real clips from the movie. Its Game.com, Sega Saturn, and Dreamcast versions were cancelled. Though the film was Roddy McDowall's final theatrical performance, the game was his final work before his death.Show more
user avatarAdded by @Pixel-Precision
Vote to bring this game to GOG and help preserve it.
210
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (4)
What’s your memory of A Bug's Life?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@LewSaberuser avatar@LewSaber
January 29, 2025
Many people would write this off as a simple kids movie tie in game. But I say that the Seed system puts it over the edge. Basically, you collect and plant different seeds for different effects such as creating platforms or spawning berries. They can also be upgraded like giving you stronger berries and many of them are required to get the collectables of which there's many. It is faithful to the movie will making good use of improvisation. It's made by Travellers Tales, now known as TT Games who makes the Lego games and are usually good with their movie adaptations. When I got the PC version, I had issues with the controls sticking, yet I still kept playing the game, beating it. I would be interested if this gets re-released, now being unhindered by the control issues.
The first game I ever played on my very own PS1 was A Bug’s Life. I still remember unboxing the console, feeling that rush of excitement, and diving into the world of Flik and the ants. It wasn’t just a game—it was my game. Clumsy jumps, tricky platforming, collecting those precious seeds… every level felt like an adventure. The colorful worlds, the movie’s charm, and that nostalgic PS1 magic made it unforgettable. It might not have been the most groundbreaking game, but to me, it was pure joy.
Still haven't beat this game to this day, but I would like to rectify that one day, so let's get this on here! As far as I remember, it was a pretty rad 3D platformer collect-a-thon where you're teeny tiny (de_rats, anyone?). I vaguely remember getting this in a store at night, while my brothers got Starcraft (one of my favorite RTS games) around the same time.
A classic but very underrated game that rarely gets talked about, brings me back good memories, I played this game over 20 years ago when I had a ps1, such a fun and really interesting game.
Those games also need your vote!
Space Quest I: Roger Wilco in the Sarien Encounter
Space Quest I: Roger Wilco in the Sarien EncounterSpace Quest 1: The Sarien Encounter is an old DOS science fiction adventure game, developed by Sierra On-Line, designed by Mark Crowe - Scott Murphy and published by Sierra On-Line in 1986. It's available for download. Space Quest 1: The Sarien Encounter is also part of the Space Quest series.
Comedy
Science fiction
Comedy
Science fiction
1 148
Robots at Midnight
Robots at MidnightRobots at Midnight will have you embracing intense combat, unravelling deep lore, and discovering what it means to be human. In this Action RPG, explore the world of Yob as Zoe, a scrappy hero searching for her past and protecting her future.
Action
Action
11
Antichamber
AntichamberAntichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life.
Science fiction
Science fiction
1 792
2
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 568
592
Ghost Pirates of Vooju Island
Ghost Pirates of Vooju IslandMysterious Things are Happening on Vooju Island...
84
1
Bloodstained: Curse of the Moon 2
Bloodstained: Curse of the Moon 2Curse of the Moon 2 brings classic 2D action and a dark, 8-bit aesthetic together with modern playability. The multiple-scenario structure of the previous title returns with an epic new story supervised by IGA (Koji Igarashi) himself. Players take control of Zangetsu, a swordsman from the far east who bears a deep grudge against demonkind and the alchemists who summoned them. Zangetsu must battle his way to the demonic stronghold, but he doesn't have to do it alone! Zangetsu can ally himself with a brand new cast of characters he meets along the way and add them to the playable roster. Three brand-new playable characters appear in Curse of the Moon 2, including the exorcist Dominique. All characters from the original Curse of the Moon game are playable, too! Each new character adds a variety of gameplay options, abilities, and ways to complete the games' many stages. Players can also create demon hunting duos in 2-player local co-op, available for the first time in the series! Work together with a friend, mix and match the strengths of two different characters, and conquer stages in tons of new and exciting ways.
Action
Fantasy
Action
Fantasy
204
1
Bloodstained: Curse of the Moon
Bloodstained: Curse of the Moon"“Bloodstained: Curse of the Moon”is packed with the retro charm that made the legendary 2D action games of the 80s so enjoyable. Take control of one of four characters that can be interchanged at any time during gameplay: The sword-swinging exorcist Zangetsu, the whip-wielding heroine Miriam, the magic using alchemist Alfred, and Gebel, who can turn into a bat and take to the skies. Finally, you can experience multiple endings depending on how you interact with the characters you meet. This project is the 8-bit style game promised as a stretch goal of the 2015 Kickstarter campaign for "Bloodstained: Ritual of the Night." Backers of the Kickstarter campaign are encouraged to check the Kickstarter page for updates."
Action
Fantasy
Action
Fantasy
1 717
2
Duke Nukem Forever
Duke Nukem ForeverCocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun! Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it. The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
10 107
9
Duke Nukem: Manhattan Project
Duke Nukem: Manhattan ProjectDuke Nukem takes his Mighty Boot to the Big Apple. Using GLOPP (Gluon Liquid Omega-Phased Plasma), the maniacal mech Morphix has transformed the creatures of New York City into an army of bloodthirsty mutants. In Duke Nukem: Manhattan Project, Duke must deploy WIN (Weapons, Insults and Name-Calling) to rid the city of goo-based bad guys, and return peace and tranquility to The City That Never Sleeps.
Action
Science fiction
Action
Science fiction
9 966
6
Duke Nukem
Duke NukemDuke Nukem is the debut of the world’s greatest wise-cracking, alien-punching, gun-toting badass - a man who would later go on to combine both ass-kicking and bubblegum in a revolutionary way. In a world ravaged by Dr. Proton’s villainous ambitions, the original video game action hero must rise against the evil scientist’s army of sinister Techbots. And although Duke isn’t exactly what the Doctor ordered, he’s exactly what the world needed.
Action
Science fiction
Action
Science fiction
6 648
6