Myth III: The Wolf Age

Myth III: The Wolf Age (2001)

by MumboJumbo, Gathering of Developers, MacSoft Games, Take-Two Interactive
Genres:Real Time Strategy (RTS)
Themes:Action, Fantasy
Game modes:Single player, Multiplayer
Story:The third entry in the RTT-series, Myth: The Wolf Age is a prequel to the two previous games. Unlike the first two games, The Wolf Age was developed by Mumbo Jumbo.
user avatarAdded by @DevinH
Vote to bring this game to GOG and help preserve it.
3 912
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Stories about this game (4)
What’s your memory of Myth III: The Wolf Age?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
Even being the least of the three Myth series, this still puts the game miles ahead of most other RTS's. It deserves it's own little spot in history and should be preserved here for as long as the internet exists. It doesn't have the feel and charm of the original Myth titles, but it's still a solid entry and feels like very well done fanfiction. It still has a great physics engine, but the switch to all 3d models for units rather than sprites sapped some of the charm rather than advancing the series. Still, the gameplay is undeniably myth even if it plays a bit differently. The DNA is still there.
user avatar@Canuoveauser avatar@Canuovea
January 31, 2025
Listen, I love the Myth games... and I never got to play this. It might be the least beloved of the three games, but hey, I've seen some playthroughs, and it seems at least interesting enough! GOG bringing this in will make for a very nice opportunity for those of us who perhaps ended up giving this one a miss and regretted it. Plus, nobody likes loose ends... C'mon GOG!
user avatar@Sivart343user avatar@Sivart343
February 07, 2025
This game was rough in a lot of ways, and did quite measure up to the Fallen Lords and Soulblighter, but there were some very unique levels in the campaign and the new unit types were a lot of fun even if they did not always work as intended. At least, I assume they didn't. I would love for this game to get brought into the modern era along with the first two installments, and I think Myth as a series deserves to be kept alive for future gamers.
user avatar@Inicususer avatar@Inicus
February 18, 2025
Myth 3 is the weakest of the unique and innovative Myth series. It manages to capture the dark, bleak tone of the fantasy world, and pack in plenty of mission variety in the campaign just like previous games. The tactical combat is still delightfully brutal, gory, and frantic. There is a much-expanded roster of units with unique abilities. However, the translation of units from 2D sprites to 3D models loses some of the charm. But most significant is the rushed development schedule that left an unpolished campaign with frustrating difficulty spikes and one or two buggy missions that can only be completed by exploiting flaws in the enemy AI. Myth 3 clearly needed more time in the oven. A more fundamental but more subjective flaw is the narrative: Where The Fallen Lords works as a small-scale tactics game of a rag-tag group of desperate auxiliary troops doing small guerilla missions against a vast army of darkness (with epic events alluded to concurrently or historically), Myth 3 attempts to depict these epic events in-game - The problem is the Myth engine and gameplay are only intended for small-scale tactics (so the "vast battle of the trow" is apparently just 12 humans against 5 trow?). Depicting it in-game strips away all the mystique of the lore teased in the previous games, while adding few (if any) of its own little allusions to vast depths of lore. Where The Fallen Lords felt like a small glimpse of a much larger, deeper picture, Myth 3 feels like it just tries to show you the whole picture. Thus, in attempting to flesh out the lore of Myth, it ends up flattening it out into a simple 2D picture and feels a little underwhelming. Certainly flawed, Myth 3 is still more Myth. It fits right in with the series in terms of gameplay style and tone of the world. It provides more morsels for a very hungry fanbase.
Those games also need your vote!
The Lord of the Rings: The Battle for Middle-earth
The Lord of the Rings: The Battle for Middle-earthThe players control the heroes or villians from the famous Lord of The Rings movies. With a hero characters similar to the Warcraft series you control both the armies and all the unique heroes. The game follows the movies very closely and even got scenes from the films appear in game. Not only does the game contain a giant campaign where you play through the journey of the ring as the good side, the game also features an evil campaign where as the players play as the evil forces of Middle Earth. With multiple diffrent races from all over Middle Earth, a giant spell tree to customize your game and a unique basebuilding layout the game was great for its time.
Top
Fantasy
Warfare
Top
Fantasy
Warfare
49 432
124
Dune 2000
Dune 2000Real-time strategy taking place in Frank Herbert's "Dune" universe. The game is a remake of a classic RTS game "Dune 2". Player can play as a commander of one of three different factions: Harkonnen, Atreides or Ordos. Do you like the feeling you get when you have won over someone? If it was something that we had really worked hard, then the fell of victory is something precious and incalculable. The game Dune 2000 could help in giving your competitive spirit a new edge. It is an updated version of the Dune II. In this game the player would have to fight for an interesting thing; the control of the spices in the galaxy. The spices control could make you the most powerful there. The player has to choose to be one of the three houses first: Atreides, Harkonnen, or Ordos. Each house has its own vice and virtue and the right selection could give the player right start to the game but he could learn as well as, later in the game with time. Once you choose a side, you to win the King’s challenge of producing the most amount of spice. It won’t be as easy as it sounds. For getting the control of the spices, the player has to fight over the other two houses by all means. Dune 2000 is done with enough of stunt and live-in scenes to pep up the theme and there is a soothing sound score to add to the overall theme. It’s a game based on the Dune series book of Frank Herbert and gives the player a real pleasure of both combat and competition.
Action
Science fiction
Action
Science fiction
33 614
26
Warcraft III: Reign of Chaos
Warcraft III: Reign of ChaosWarcraft 3: Reign of Chaos is an RTS made by Blizzard Entertainment. Take control of either the Humans, the Orcs, the Night Elves or the Undead, all with different unit types and heroes with unique abilities.Play the story driven single player campaign, go online to play default- or custom maps against people around the world or create your own maps with the map creation tool.
Top
Fantasy
Warfare
Top
Fantasy
Warfare
39 308
41
Anno Online
Anno OnlineAnno Online is a free-to-play strategy simulation game that lets you build and develop big medieval cities. No download is required; you can experience a complex city simulation directly in your browser!
Historical
Historical
8
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
74 200
55
Star Trek: Legacy
Star Trek: LegacyThis game spans the history of Star Trek, following the challenges facing the Starfleet as an Admiral of a task force of warships. Gameplay campaigns play out in all of the Star Trek eras (from the founding days of Enterprise to the adventures of classic Star Trek to the bold unknown of The Next Generation, as well as the trials and tribulations facing Deep Space Nine and Voyager), as the Federation faces an entirely new enemy that has the power to travel through time. With full multiplayer support, players can choose from small-scale engagements to all-out war involving multiple star systems in addition to tracking stats and player rankings.
Action
Science fiction
Action
Science fiction
2 959
16
Dragon Ball Z: Shin Budokai - Another Road
Dragon Ball Z: Shin Budokai - Another RoadThe plot of this game is a brand new story revolving around Majin Buu being released in Future Trunks' Alternate Timeline. Like most of the Dragon Ball movies, Another Road is considered a side story to the Dragon Ball series. Gameplay is very similar to "Dragon Ball Z: Shin Budokai", the game's predecessor. The controls remain the same, but there are some additional functions that can be used during gameplay. The story mode gameplay features something similar to what was in "Dragon Ball Z: Budokai 3" and "Dragon Ball Z: Budokai Tenkaichi 2".
Action
Action
213
Star Trek: New Worlds
Star Trek: New WorldsNew Worlds was a Star Trek RTS released in 2000.
Action
Science fiction
4X (explore, expand, exploit, and exterminate)
Action
Science fiction
4X (explore, expand, exploit, and exterminate)
2 327
3
D-Day
D-DayWWII strategy game.
Historical
Warfare
Historical
Warfare
21
The Ancient Art of War
The Ancient Art of WarThe Ancient Art of War is a computer game developed by Evryware and published by Broderbund in 1984. In retrospect, it is generally recognized as one of the first real-time strategy or real-time tactics games. A battlefield simulation, the game's title comes from the classic strategy text The Art of War written by Sun Tzu around 400 B.C. The objective of the game is to win a series of battles using four types of troops: Knights, Archers, Barbarians, and Spies. All four types are unmounted. It uses the simple "Rock-Paper-Scissors" type of unit balance typical of the genre. Knights beat Barbarians in melee; Barbarians have the advantage over Archers; and Archers have the advantage over Knights, in addition to being effective at defending against attempts to storm a fort. Spies did not fight, but had twice the range of any other unit type in terms of lifting the fog of war. At the start of the game, the player is able to select from a list of campaigns to play. The campaigns include both skirmishes and "capture the flag(s)" type missions, while the terrain layout and initial starting units provided a variety of strategic options for game play. Advanced rule sets such as Training New Units and Supply Line Lengths allow for more customization. The player can also select from among several Artificial Intelligence opponents represented by various historical figures such as Geronimo and Napoleon. Sun Tzu represents the most difficult level. These settings affected both AI behavior, as well as certain properties such as the speed at which enemy units moved through difficult terrain. There is no element of the economic management (mining, gathering or construction) which is a common feature of later real-time strategy games.
Historical
Warfare
Historical
Warfare
95
3