Tom Clancy's Splinter Cell: Double Agent

Tom Clancy's Splinter Cell: Double Agent (2006)

by Ubisoft Milan, Ubisoft Shanghai, Ubisoft Entertainment
Genres:Shooter, Tactical
Themes:Action, Stealth
Game modes:Single player, Co-operative, Multiplayer, Split screen
Story:The best-selling Tom Clancy's Splinter Cell saga takes on an entirely new direction. In the highly anticipated sequel to the 2005 game of the year, Tom Clancy's Splinter Cell Double Agent, play as a double agent spy for the first time ever. Take on dual roles of covert operative and ruthless terrorist, where your choices of whom to betray and whom to protect actually affect the outcome of your game. Experience the relentless tension and gut-wrenching dilemmas of life as a double agent. Lie. Kill. Sabotage. Betray. All to protect the innocent. How far will you go to gain the enemy's trust? As covert operative Sam Fisher, you must infiltrate a vicious terrorist group and destroy it from within. You'll need to carefully weigh the consequences of your actions. Kill too many terrorists and you'll blow your cover. Hesitate and millions will die. Do whatever it takes to complete your mission, but get out alive. Double agent gameplay and branching storyline - Play both sides and decide between opposing NSA and terrorists objectives. You choose who's priorities to support, and who's to undermine. Your actions affect the story and gameplay, leading to shockingly different endings. Upgradeable weapons and gadgets - As you progress get access to upgraded prototype gadgets and weapons, like improved night vision, based on your choices and covert skills. Authentic double agent tactics - Use realistic tactics, based on testimonies of actual undercover agents, to sabotage the enemies' plans. Use realistic upgradable weapons and gadgets. Play multiplayer or co-op with 2-6 players online or system link.Show more
user avatarAdded by @DDaniel
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Stories about this game (2)
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user avatar@LuckyBideuser avatar@LuckyBide
January 31, 2025
This game holds a special place in my heart. It may not be the best Splinter Cell in terms of gameplay and it has for sure many technical flaws and some questionable game design elements, due to the release of the game being rushed, but I love it. And first of all I really loved the double agent concept and the different main choices having impactful consequences on some of the characters and on the story, that brought a great extra layer of tension to the traditional, great and unique Splinter Cell gameplay. I honestly rarely felt so much tension in a game and it's unique to Double Agent in the series, and even in the entire stealth genre. I think that's what made me love this game so much. Besides I consider its soundtrack and story as the best ones in the entire series, and the Shanghai mission is part of my top 5 favorite missions of the whole franchise. And even if this game lacks polish and was released too early, it was still innovative gameplay-wise and introduced some new interesting features and gadgets like the ability to swim, takedowns from a corner, the inverted rappel through the winch, the glass cutter, the ultrasonic emitter, the safe-cracking minigame, the ability to hide under a truck or a desk,... If the devs had the opportunity to properly implement these mechanics and features, I'm sure this would have been the ultimate Splinter Cell game ! I've always dreamed of Ubisoft finally patching this game and fixing it once and for all because this game gets so much ignorance, rejection and bad reviews because of its poor optimization. Sadly I know they'll never do this, so hopefully we can have it on GOG with the patches, the fixes and the widescreen resolutions included.
One case of devs making different games with the same name. For the sake of closure and preservation, "Version 2" as its called must come to PC... And I suppose a fixed version of the flagship version would be nice.
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