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So, in other words, you are in fact following the actual crowd. :D Oh you brave, rebelious leader you :D
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That's not accurate. We would object equally as vigorously to GOG selling DRM-infested games from all & any store(s) which it might do so, including Steam, were that ever to happen.
Post edited August 25, 2021 by Ancient-Red-Dragon
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Ancient-Red-Dragon: That's not accurate. We would object equally as vigorously to GOG selling DRM-infested games from all & any store(s) which it might do so, including Steam, were that ever to happen.
I mean.. I was referring to coverage that exist outside of this bubble. We all know what the forum users object too, which is pretty much anything that isn't before circa 2012 GOG.
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its simple cdpr/gog desperately need money, especially since the cp2077 fiasko. thats why. they're trying to not go broke
Post edited August 25, 2021 by apehater
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It smells like PUP,
It looks like PUP,
It behaves like PUP,
but of course it's not what you think...
¡Get your cut of Potential Unwanted Promotion!

The legendary part is gonna be the scrambled eggs after the epic kick once the expendable dummy ain't needed anymore!
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apehater: its simple cdpr/gog desperately need money, especially since the cp2077 fiasko. thats why. they're trying to not go broke
Uh no, this was announced before Cyberpunk released and CDP made all their money back on Cyberpunk pretty quickly.

https://www.forbes.com/sites/paultassi/2021/04/17/cyberpunk-2077-broke-cdprs-profit-record-triple-the-witcher-3s-launch-year/
Post edited August 25, 2021 by user deleted
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Breja: So, in other words, you are in fact following the actual crowd. :D Oh you brave, rebelious leader you :D
It's an inverse-rebellion! He's rebelling against the relatively small, independent-minded crowd that cares about DRM-free and following the much larger crowd that is apathetic to GOG becoming ever more like Steam.

Well, at least he can claim to be a 'rebel', in some sense ;-)
Post edited August 25, 2021 by Time4Tea
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Time4Tea: It's an inverse-rebellion! He's rebelling against the relatively small, independent-minded crowd that cares about DRM-free and following the much larger crowd that is apathetic to GOG becoming ever more like Steam.

Well, at least he can claim to be a 'rebel', in some sense ;-)
Or you know I just do my own thing and if that thing aligns with something else (like using Galaxy) then okay then. I don't "claim" to be anything. I don't care if you like or dislike Galaxy. I don't care if you boycott GOG. I don't care if you hate that GOG is selling EGS games. I don't care if you prefer DRM Free or not. To each their own.

I deal with facts and looking at things objectively on a case by case basis... but you fight the good fight sir. More power to ya...
Post edited August 25, 2021 by user deleted
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I'd honestly probably be more aligned with you guys, IF I thought this would have large negative impact on GOG's ability to get games DRM Free. But I really don't believe that will be the case. And GOG's releases have been getting more and more higher profile, especially more recently even after this announcement. But there are always going to be publishers that GOG can not convince at-least for a long time and I see no reason not to try to make a little money off of them in the short term.

These sales will not count as GOG sales, they will count as EGS sales and be tied to the EGS acct... plus there is still way to many unknowns here. We don't know what will happen if a game is sold on both. Will GOG sell the game via Galaxy until it ends up GOG then remove the EGS copy from the store? Will we get a free GOG copy if we own it on EGS already? Will GOG actually market an EGS version? Nobody know yet, yet the pitchforks are already out.
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USERNAME:apehater#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:49#Q&_^Q&Q#its simple cdpr/gog desperately need money, especially since the cp2077 fiasko. thats why. they're trying to not go broke#Q&_^Q&Q#LINK:49#Q&_^Q&Q#
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i'm sure the gamers will believe that
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tfishell: You might get more unbiased opinions on the r/gog subreddit
I guess r/gog readers are "biased" too because the last time I read it, people were generally negative towards it there too...

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tfishell:
Nope. That's not an honest appraisal of the situation at all. You're trying too hard to put words into people's mouths then argue against your own projections (Big hint: people who start threads like this are not blind Epic haters)... Re-read post #8 which is a summary of the actual main two points people were discussing on the old thread:-

1. GOG may try very hard to want everyone to believe "it's all about branding", but the real issue with "the Epic version is good enough to be sold on GOG" is the very obvious economics for game developers for launching on Epic first (exclusive or not) and then *not* re-releasing DRM-Free on GOG when "our Epic version can be our GOG Galaxy version" is painfully obvious, AND they get paid a larger cut from selling Epic versions on Galaxy than selling a proper GOG version on GOG. What GOG want (branding) and want game publishers want (more money, reduced distribution costs like only needing one version for two stores) are not remotely aligned at all on this. You're hoping they'll like what you like but in reality they will make more money doing the opposite.

2. The "meta-launcher" gamble is unbelievably fragile. GOG's API is under GOG's control, but the ability to continue to "scrape" data from Steam is absolutely under Steam's control. They could at any time, hard break it (start rejecting connections if they come from non-Steam clients) or simply soft degrade it (eg, slow down the rate at which Steam game library gets populated in Galaxy 100x, so loading +800 games into Steam takes 15s, importing the same 800 games into Galaxy ends up 25mins or random "connection errors" 50% of the time, who's going to use that as a launcher then?). It's so ridiculous that people are fantasising about seizing a quarter of Steam's business via permanent long-term unrestricted data scraping of the competition's servers, without thinking about the obvious likely response here...
Post edited August 25, 2021 by AB2012
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Breja: So, in other words, you are in fact following the actual crowd. :D Oh you brave, rebelious leader you :D
https://www.youtube.com/watch?v=ElXi7yDHyWo

You fine example of a biased no-DRM, anti-Galaxy forumite, you :P.

It's like you're part of the original niche GOG has built its user base on in its early days, but has now become "that awkward cousin that doesn't understand my need to grow any more, when all my popular friends like EGS do".
Post edited August 25, 2021 by WinterSnowfall
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tfishell: You might get more unbiased opinions on the r/gog subreddit
Are we reading the same reddit?

- "Gotta say, this feels like a step backward. I'm all for the single launcher life but GOG sells itself on being DRM free."

- "So basically this just works the same way when you buy a EA game on Steam. Or an Ubisoft game on the EGS. Nothing special then. Just a fancy way of saying "Get the GOG UI for your games on the EGS". I dont see why I should buy a game on GOG that asks me to install another, different launcher to install the game."

- "All I'm saying is that GOG has held up "DRM-free" as a torch for years, so this smells like a sellout."

- "What advantage is there to purchasing through GOG if I still have to use the Epic Launcher? Seems like an unnecessary step. Also it seems contrary to your anti-DRM stance. "

- "If GOG starts to falter on their DRM-free promise, I don't see why I should continue to use GOG over other storefronts."

- "To be honest, I’ve not been a fan of Galaxy since it’s inception, given that GOG made the Galaxy installer front and center in the download section for games, while shrinking the link to the game installers, relabeling them as “backup/offline installers”."

When most posts on reddit ended up agreeing with the "haters" here, perhaps some people need to reassess what "bias" is... ;-)
Post edited August 25, 2021 by BrianSim
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AB2012: 2. The "meta-launcher" gamble is unbelievably fragile. GOG's API is under GOG's control, but the ability to continue to "scrape" data from Steam is absolutely under Steam's control. They could at any time, hard break it (start rejecting connections if they come from non-Steam clients) or simply soft degrade it (eg, slow down the rate at which Steam game library gets populated in Galaxy 100x, so loading +800 games into Steam takes 15s, importing the same 800 games into Galaxy ends up 25mins or random "connection errors" 50% of the time, who's going to use that as a launcher then?).
There were some good explanations by coffeecup on how easy that would be on the old thread. No-one from GOG even wanted to think about that then (and still don't), but I'm still genuinely interested in the answer to "If you're going 'full on' with directly attacking / competing with Steam with the intent to steal a fifth / quarter of their customer base, then what's your backup plan to Steam simply breaking Galaxy's Steam plugin at the flip of a switch under the guise of 'counter DDOS protection' then?..."
Post edited August 25, 2021 by BrianSim
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AB2012: is a summary of the actual main two points
The "mainest" main point of all when it comes to this issue is missing from those "two main points."

That "mainest" main point of all being that GOG is supposed to be a DRM-free store, and by way of GOG selling EGS-DRM'ed games, it most certainly is not so any longer.