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God dammit Voksi, you had to be as careless and arrogant as possible didn't you?

We NEED denuvo broken, and to stay broken, this is bigger than your ego.
Not liking DRM and not buying DRM-protected games out of principle is respectable.

Not liking DRM, cracking it, and distributing the cracked game is contemptible.
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ReynardFox: We NEED denuvo broken, and to stay broken, this is bigger than your ego.
Why? As long as a game gets cracked eventually that's fine isn't it? Why does Denuvo as a whole need to stay broken?
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ReynardFox: We NEED denuvo broken, and to stay broken, this is bigger than your ego.
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Pheace: Why? As long as a game gets cracked eventually that's fine isn't it? Why does Denuvo as a whole need to stay broken?
If it works too well more games are going to use it and in the worst case it might even lead to fewer games coming to GOG.
Post edited July 27, 2018 by JinKazaragi
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Pheace: Why? As long as a game gets cracked eventually that's fine isn't it? Why does Denuvo as a whole need to stay broken?
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JinKazaragi: If it works too well more games are going to use it and in the worst case it might even lead to fewer games coming to GOG.
Many people tend to complain DRM-Free is better because 'the only ones bothered by DRM are the consumers'. I fail to see the problem with an actual working DRM.

I do think it'd be ideal if the developers got into a habit of removing it after 1-2 years though (maybe with an associated GOG release around that time). That combined with a working DRM would be ideal probably.
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JinKazaragi: If it works too well more games are going to use it and in the worst case it might even lead to fewer games coming to GOG.
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Pheace: Many people tend to complain DRM-Free is better because 'the only ones bothered by DRM are the consumers'. I fail to see the problem with an actual working DRM.

I do think it'd be ideal if the developers got into a habit of removing it after 1-2 years though (maybe with an associated GOG release around that time). That combined with a working DRM would be ideal probably.
Said working DRM requires the legit player to regulary connect to the Denuvo servers, so it's still an inconvinience.
To me as a customer it doesn't matter how well it works, if it causes problems for me I won't buy the game.
And it still isn't working completely (there won't ever be a perfect DRM), not to mention the probability of piracy even increasing sales in case of games (according the the EU study), so the problems are still caused without getting an advatage out of it.

And I'm sure most Devs or Publishers would never bother to remove it from old games, actually they'd exploit a working DRM in disadvatage of the customer (made a remaster? lets shut down the old version. Made expensive DLC? let's block authenfication to those who don't buy them. You could continue this list forever.)
And even if they did, it'd mean an increase in large delays until a possible GOG release (because only a small portion of those who would remove it, would bother making a GOG-version for a game several years old)
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ReynardFox: We NEED denuvo broken, and to stay broken, this is bigger than your ego.
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Pheace: Why? As long as a game gets cracked eventually that's fine isn't it? Why does Denuvo as a whole need to stay broken?
The real issue is, as stated earlier is that right now we are simply bypassing denuvo, not actually removing the necessity of it. The core software is just that hard to crack.

What happens in the inevitable future when Denuvo shuts down and compatibility falls off with newer operating systems? These games will cease to function at all.

If denuvo isn't truly cracked, then we could, in future, flat out lose games to time.
Post edited July 27, 2018 by ReynardFox
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JinKazaragi: If it works too well more games are going to use it and in the worst case it might even lead to fewer games coming to GOG.
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Pheace: Many people tend to complain DRM-Free is better because 'the only ones bothered by DRM are the consumers'. I fail to see the problem with an actual working DRM.

I do think it'd be ideal if the developers got into a habit of removing it after 1-2 years though (maybe with an associated GOG release around that time). That combined with a working DRM would be ideal probably.
In the future DRM lead to even bigger issue, a good example could be Assassin Creed 2, due to the poor implementation deep in the game code the drm is pretty difficult to remove without recompiling all the base game, an effort Ubisoft have not cared to do, this lead to probably Never getting that game here, plus that implementation make sure that the day Ubisoft server go down your game is unplayable

This particular drm is even worse, much more restrictive and give problem to even relatively modern system, it's a guarantee of much bigger incompatibility in the future, including connection problem as iredto surely will not keep up authentication for games the publisher/developer won't pay support for any more, bricking the game. plus if they get away with it the next generation of drm will be even more restricting and will take even more memory-processing power from your rig, why should they care after all, for what regard them,. drm increased requirement are the game increased requirement and FU*K the consumer

Another small things are console, in the past someone already attempted to kill pc gaming in favour of consoles, where they could control the market with bigger gains and force users to "either that or nothing" deals, on pc such dry attempt have failed in the past but with console "exclusive" and limited usage "rights/support" it's relatively easy to do

Therefore sabotaging the sale of denuvo and cracking it is directly improving pc user rights as consumer and help preserve games for the future