JinKazaragi: If it works too well more games are going to use it and in the worst case it might even lead to fewer games coming to GOG.
Pheace: Many people tend to complain DRM-Free is better because 'the only ones bothered by DRM are the consumers'. I fail to see the problem with an actual working DRM.
I do think it'd be ideal if the developers got into a habit of removing it after 1-2 years though (maybe with an associated GOG release around that time). That combined with a working DRM would be ideal probably.
In the future DRM lead to even bigger issue, a good example could be Assassin Creed 2, due to the poor implementation deep in the game code the drm is pretty difficult to remove without recompiling all the base game, an effort Ubisoft have not cared to do, this lead to probably Never getting that game here, plus that implementation make sure that the day Ubisoft server go down your game is unplayable
This particular drm is even worse, much more restrictive and give problem to even relatively modern system, it's a guarantee of much bigger incompatibility in the future, including connection problem as iredto surely will not keep up authentication for games the publisher/developer won't pay support for any more, bricking the game. plus if they get away with it the next generation of drm will be even more restricting and will take even more memory-processing power from your rig, why should they care after all, for what regard them,. drm increased requirement are the game increased requirement and FU*K the consumer
Another small things are console, in the past someone already attempted to kill pc gaming in favour of consoles, where they could control the market with bigger gains and force users to "either that or nothing" deals, on pc such dry attempt have failed in the past but with console "exclusive" and limited usage "rights/support" it's relatively easy to do
Therefore sabotaging the sale of denuvo and cracking it is directly improving pc user rights as consumer and help preserve games for the future