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No surprise to me Divinity 2 is currently the best selling game on GOG. I know some people don't like it but for me it's hands down one of the best modern RPGs of the age. With lovable characters such as The Red Prince. Highly recommended and check out the zounds of reviews for it.
Original Sin 2. I thought you meant the game called Divinity II. I thought that was really strange, although not unwelcome.


Actually, while the topic is up, would anyone care to talk about the various games in the Divinity series? I have asked about the games in the past but I have a new interest in the games (I remember around the time I initially got my account playing Divine Divinity and my brother would watch Frasier in the background. Well, he decided to watch Frasier and that got me to want to actually play through Divine Divinity.) and am currently most the way through Divine Divinity. I like the game a lot but it constantly crashes (made mostly better using Software rendering) and I am debating if the game has bugged and permanently killed my ability to move forward. I was debating if I wanted to move on (either after beating Divine Divinity or just giving up if it really has bugged out) to either Divinity II or Original Sin.

I own both and am wanting to grab Original Sin II but have heard some conflicting things. But, to back up to Beyond Divinity and how I may play the game some day but as a novelty since the main hook did not really appeal to me. Therefore, if I were to move on with the series it would be over to either Divinity II or Original Sin. It would probably depend on what I feel like since I do like both styles of RPG sort of. Turn based battle systems in WRPGs are kind of one of those things and when I tried Original Sin one time I found the combat kind of tedious. I will point out that King's Bounty did not click for me the first try I gave it either.

Just to see what someone who has played both would think, which is better between Original Sin and Original Sin 2? I remember a nearly universally perfect reception of 2 when it launched and am curious if that still holds up.
Post edited December 30, 2020 by AnimalMother117
I am tempted to pick it up...should I buy the first and play through that first?
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Jigowatts121: I am tempted to pick it up...should I buy the first and play through that first?
You don't need to of played any of the other games to enjoy it, The first original sin game (yes I should of been more specific) is a bit of a different game with a different armor system and such but I'd say go for Divinity 2 oringal sin first.
low rated
ah so not the old one?:O Ive got that last sale , not yet played :=
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Jigowatts121: I am tempted to pick it up...should I buy the first and play through that first?
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David9855: You don't need to of played any of the other games to enjoy it, The first original sin game (yes I should of been more specific) is a bit of a different game with a different armor system and such but I'd say go for Divinity 2 oringal sin first.
I had watched a couple of videos and thought it looked a good time and with your info I decided to buy it. By the looks of it its an absolute bargain.

Ill have to sit down and give it a play
I played the first D:OS and thought it was a good game, but there were some aspects I didn't like, particularly the cheesy humor and I thought the writing was a bit weak. I am curious as to in what ways the sequel is better than the first. The impression I have is that it is largely more of the same, with some minor improvements.
Post edited December 30, 2020 by Time4Tea
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AnimalMother117: Actually, while the topic is up, would anyone care to talk about the various games in the Divinity series?
Divine Divinity was one of the first real RPGs I seriously played. I loved it. I'm not sure how I would see it now, but back then the world felt huge, very open, and the freedom to interact with it and the characters seemed to me to be quite amazing and way greater than anything I've seen. Almost everything could be picked up, opened, pushed around, stolen, destroyed or otherwise messed with. You character could be anything, not limited by class. A two-handed sword wielder casting fireballs and picking pockets? Sure, knock yourself out. All of that very accesible, without overcomplicated rules carried over from a tabletop game.

And yet, oddly enough, I never finished it. I played it for what must have been hundreds of hours I think. So much, that when I finally got close to final act of the main plot, I felt burned out. I took a long break... and before I could come back, the saves were lost, I don't even remember how.

Beyond Divnity I never played for long. It felt clunkier and uglier, the beginning is really just an ugly slog, plus being an idiot I managed to make a character incapable of beating the first real boss, a lousy goblin (or was it an imp or something?) shaman. My dexterity was too low, and I just couldn't hit the fucker faster than he was healing himself. And vice versa. We were just stuck there in an infinite loop of hitting each other like two clowns. But I didn't like the game enough to start over and make a better character, so that was it for me.

Divinity 2 was so broken I could no even play it at release. I had to wait for about a month for a patch to even start the damn thing. And when I did... It wasn't really worth the wait. The game felt nothing like the original. It's definitely a better game than Beyond, and I did play it for a while, but not for long. From time to time I think of getting the Director's Cut and trying again, but I have so many other games, I don't think it will really happen.

Dragon Commander is just... weird. The RTS part plain sucks, and being a jet-powered dragon turns out to not be nearly as fun as you would think. It's the dialogues with all the advisors and ambasadors and decision makingabout the kingdom that are the really fun part. Funny, clever, well voice acted, and it all feels kind of Discworld-ish. I recommend picking it up, playing on easy, breezing through the lousy parts, and enjoying the story part. Also, it's been years and I still can't help but question - why do the lizard-folk women have boobs?

Original Sin - finally, a truly great game. Beautiful world, plenty of fun quests, incredibly fun combat, a lot of interaction with the world... ok, the main story is actually nothing to write home about, but it's passable. The game built around it more than makes up for it.

Original Sin 2 - I... don't really know. I didn't get far yet at all. Honestly, I'm kind of disappointed so far, which is why I dropped it for now. I'm not sure why, but it just doesn't feel as fun as the first. It probably gets back on track later. I think I just really, really hate the starting set-up. Being in a prison, starting with nothing but rags and junk, sorrounded by guards... I'm just kind of sick and tired of starting like this and having to play for hours before I get to the part where I feel like somebody. In the first OS right from the get go you have a pair of well-equipped, respected adventurers and you get to solve a murder mystery and it's all immediately fun and exciting. Being a nobody in a prison and trying not to pick a dialogue option that will trigger an unwinnable combat feels just tedious. I'm sure it's a good game later, but like a man once said "why can't the game be good right now?!"

Edit: lol, this is more than I wrote here for the last 3 months. Funny how despite how much I lost my fondness for this place, there are some games I still apparently can't stop myself from ranting about :P
Post edited December 30, 2020 by Breja
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Jigowatts121: I am tempted to pick it up...should I buy the first and play through that first?
They are both good, so go with your gut feeling and your budget. :)

Even the older Divinity series are fun to play.
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AnimalMother117: Actually, while the topic is up, would anyone care to talk about the various games in the Divinity series?
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Breja: Edit: lol, this is more than I wrote here for the last 3 months. Funny how despite how much I lost my fondness for this place, there are some games I still apparently can't stop myself from ranting about :P
Ah the Good Old Games, we can't help ourselves. It's in our gaming blood and I'm admittedly not ashamed of it lol.
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Post edited December 30, 2020 by gog2002x
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Time4Tea: I played the first D:OS and thought it was a good game, but there were some aspects I didn't like, particularly the cheesy humor and I thought the writing was a bit weak. I am curious as to in what ways the sequel is better than the first. The impression I have is that it is largely more of the same, with some minor improvements.
There's some dark writing, some humor, but definitely less humor then the first original sin. I agree that the first one had some writing in it that was hit or miss. The characters are far better then the first game.
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AnimalMother117: Original Sin 2. I thought you meant the game called Divinity II. I thought that was really strange, although not unwelcome.
With how popular Original Sin has become, chances are that most people will assume you're talking about D:OS 2 whenever you mention Divinity 2.

I hate it too :P
D:OS 2 is actually a very bad game.

And contrary to what the OP says, it doesn't have good characters. The characters are paper-thin and get almost zero development throughout the course of the story, which also isn't good either.
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Jigowatts121: I am tempted to pick it up...should I buy the first and play through that first?
Story-wise, they are not really related, so it doesn't matter. However, the first is a much better game than the second, so it's definitely preferable to play the first for that reason.
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Time4Tea: I am curious as to in what ways the sequel is better than the first. The impression I have is that it is largely more of the same, with some minor improvements.
The sequel has a couple of minor improvements like better graphics, and you can use an item called "bedrolls" to instantly recoup your HP and such whilst not in combat (as opposed to having manually to cast spells to heal yourself in the prior game), and elevation plays a role in combat.

But the second game also takes gigantic leaps backwards, in the wrong direction, which completely negate its few minor improvements over the first. Most notably, the new combat system in D:OS 2 is abysmally bad and it destroys all of the strategic depth that the previous game has.

As for your criticisms of part 1: I agree with what you said. But the points you mentioned are not the first game's strong suit. Rather, the reasons to play the first are for the stellar music and deep combat and interesting fantasy environments.
Post edited December 30, 2020 by Ancient-Red-Dragon
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David9855: No surprise to me Divinity 2 is currently the best selling game on GOG. I know some people don't like it but for me it's hands down one of the best modern RPGs of the age.
It's funny because I would bet even Larian would disagree with you. They've all but admitted that they always wanted to make old-school style CRPGs but it was the publishers that forced them into making Diablo clones.
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Ancient-Red-Dragon: D:OS 2 is actually a very bad game.

And contrary to what the OP says, it doesn't have good characters. The characters are paper-thin and get almost zero development throughout the course of the story, which also isn't good either.
Not really the point. The point of the Original Sin games is the combat and mechanics, not the story.
Post edited December 30, 2020 by Crosmando
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Time4Tea: I played the first D:OS and thought it was a good game, but there were some aspects I didn't like, particularly the cheesy humor and I thought the writing was a bit weak. I am curious as to in what ways the sequel is better than the first. The impression I have is that it is largely more of the same, with some minor improvements.
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David9855: There's some dark writing, some humor, but definitely less humor then the first original sin. I agree that the first one had some writing in it that was hit or miss. The characters are far better then the first game.
Thanks for your reply and that is encouraging to hear the second game has a darker and more serious tone than the first. There are a couple of other things I disliked about the first as well, would be interested to hear if they have been improved in the sequel:

- way too much loot everywhere, to the extent that it's almost pointless trying to craft magical weapons and armor (because you're constantly swimming in it).

- the static weather. I found it quite jarring in places, where you take two steps to the left and it starts raining, step to the right again and it stops.

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Ancient-Red-Dragon: But the second game also takes gigantic leaps backwards, in the wrong direction, which completely negate its few minor improvements over the first. Most notably, the new combat system in D:OS 2 is abysmally bad and it destroys all of the strategic depth that the previous game has.

As for your criticisms of part 1: I agree with what you said. But the points you mentioned are not the first game's strong suit. Rather, the reasons to play the first are for the stellar music and deep combat and interesting fantasy environments.
Ok, that's interesting to hear. In what ways do you think the combat system has deteriorated, compared to the first game? I agree with you that the music in the first game is very good and its strong points are the engine and the turn-based combat, which is fantastic and deep.

I'm not so sure about the 'interesting fantasy environments' though. I guess some of the artwork is quite nice, but the game world in D:OS struck me as being very generic high fantasy, with not much to differentiate the setting from so many other games. I had hoped for a bit more originality, personally.
The gog website had a problem so I don't think my reply went through there are plenty of trailers, gameplay footage and lets plays for you to see what the game is like for yourself and get a feel for it.