Posted April 04, 2016
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yogsloth
GRAAAAAAH!!!!!
Registered: Dec 2013
From United States
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drealmer7
finding balance
Registered: Dec 2010
From United States
Posted April 04, 2016
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I tried playing Morrowind way back when the first GOTY edition was released. I put 30 hours into it and was bored I THINK every single minute of those 30hrs, and so I stopped.
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Leonard03
Prepare For Descent
Registered: Mar 2014
From Canada
Posted April 04, 2016
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Funny story: that same character was the one that lost a knife fight against an unarmed peasant while at the beginning of the game.
Besides, I don't intend to do everything. I actually like following main quests in games.
I'll bet. I just won't ever sink that much time into a game.
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It sounds awesome.
-_-
I hate you all
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At least that is how I remember it. After 'winning' I just killed everything I saw. Because I could. My magic items were so brokenly OP, I couldn't be damaged, iirc. This was the beta build, however, and I think they nerfed magic items a bit for release. I never bothered to play through the game again with the release version (anything I know of expansions and such is because I watched LPs of them at one point or another).
Post edited April 04, 2016 by Leonard03
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zeogold
The Puzzlemaster
Registered: Dec 2012
From United States
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Krypsyn
The Anti-Hippie
Registered: Oct 2008
From United States
Posted April 04, 2016
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What didn't 'click' for you, out of curiosity?
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Leonard03
Prepare For Descent
Registered: Mar 2014
From Canada
Posted April 04, 2016
Ha! What do you think I modded the game for? Quick Casting + Restore Fatigue Ring = win.
Krypsyn: This just doesn't compute for me. I am not saying you are wrong (that would be silly), just, personally, these types of games are my bread and butter. I don't know how many hours I put into Morrowind, but I know I put 300+ hours into each of Oblivion (with Oscuro's Oblivion Overhaul mod), Fallout 3, Skyrim, and Fallout: New Vegas. In fact, to this day, Skyrim is the only game I '100%'ed'.
What didn't 'click' for you, out of curiosity? There's a mod for Morrowind that apparently increase the scope of the areas in the game. Would you try that? Or did you satisfy your curiosity of Vvardenfell?
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What didn't 'click' for you, out of curiosity?
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zeogold
The Puzzlemaster
Registered: Dec 2012
From United States
Posted April 04, 2016
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Krypsyn
The Anti-Hippie
Registered: Oct 2008
From United States
Posted April 04, 2016
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yogsloth
GRAAAAAAH!!!!!
Registered: Dec 2013
From United States
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Bookwyrm627
ADD Jumping Bean
Registered: Nov 2013
From United States
Posted April 04, 2016
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I remember reading once that someone's plan for a replay was to systematically kill every creature he could find. Was that you, by any chance?
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Leonard03
Prepare For Descent
Registered: Mar 2014
From Canada
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Bookwyrm627
ADD Jumping Bean
Registered: Nov 2013
From United States
Posted April 04, 2016
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Besides, I don't intend to do everything. I actually like following main quests in games.
I played the GOTY edition too, and I didn't get to the expansion content because I made a point of putting the whole thing down before I'd finished the baseline main quest. I spent RL weeks just wandering around, exploring, looting the country side, talking to people, and so on. I didn't even get to some of the quests that are easy to find, like the Fighter/Thief/Mage guilds or joining a House. Just...so many things to do, monsters to kill, 0 weight poison potions to make and sell...
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Krypsyn
The Anti-Hippie
Registered: Oct 2008
From United States
Posted April 04, 2016
Correct. A permanent drain enchant. I think that was possible on weapons. I either had them both on one weapon, or a dual wielded weapons, each with one of the enchants.
That was one of the big changes in the release version, iirc, they got rid of those sorts of OP permanent enchants. They also got rid of an awesome Easter egg type thing just south of where you start. On a ledge, out of direct line of sight (would need levitate/fly to reach it), in a cave not far down the coast, I think there was a perma-invisibility item (or was it perma-fly, can't remember). That is a spoiler, but since it was taken out of the game, I don't feel bad about sharing ;).
That was one of the big changes in the release version, iirc, they got rid of those sorts of OP permanent enchants. They also got rid of an awesome Easter egg type thing just south of where you start. On a ledge, out of direct line of sight (would need levitate/fly to reach it), in a cave not far down the coast, I think there was a perma-invisibility item (or was it perma-fly, can't remember). That is a spoiler, but since it was taken out of the game, I don't feel bad about sharing ;).
Post edited April 04, 2016 by Krypsyn
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Leonard03
Prepare For Descent
Registered: Mar 2014
From Canada
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trentonlf
Easily amused
Registered: Apr 2014
From United States
Posted April 04, 2016
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What didn't 'click' for you, out of curiosity?