<span class="bold">Avadon: The Black Fortress</span> (Android)
Despite owning it for both Linux and Android, I fired up
Avadon: The Dark Fortress on my tablet just to see how well it played on it. Next thing I know I'm already 5 hours into it and stuck to finishing it on the tablet as I couldn't access my saved games without rooting my device, and I didn't want to start over on my PC either. Upon reflection it must be more playable on a computer, with precise mouse control and keyboard hotkeys, but having to tap the screen didn't become much of a hassle either.
Gameplay is very basic, with only 4 base stats and only one choice when developing abilities for the characters. So it's very difficult, if not impossible, to ruin a build. And even if you manage to do it, or if you'd like to make some adjustments, there's a point in the story where you meet an NPC that can completely retrain everybody in your party. There are 4 available classes, and you don't really need to replay the game since you have access to all of them when choosing up to 2 companions that will accompany your main character on missions.
All the aforementioned design decisions make it, in my opinion, an excellent RPG for beginners in the genre like myself. However, these hypothetical RPG noobs need to really enjoy reading as there's A LOT of text in this game. If you can get past the monstrous walls of text the game throws at you, you'll be able to appreciate the strongest suit of the game: its story. I don't usually care much for the typical epic fantasy story, but the world and characters of
Avadon are something else. Sure, there are fantastic creatures and lots of hacking and looting to do, but you also get to ponder about the motives and consequences of said hacking and looting. You are a
Hand (read 'an agent') of Avadon, the fortress/agency tasked with defending the 5 nations of The Pact from the external rogue nations that try to bring it down, but also keeping The Pact itself united. Because indeed, not everything is peaches and cream within The Pact, as old rivalries and political machinations that threaten it from the inside.
It took me around 50 hours to complete the main story and most of the side missions, and I enjoyed every single one of them... except the last one. I mean, in the end you've got to make a very important decision (which is hinted to the player since quite early in the game), and depending on what you choose there's a final boss battle or not. I decided to take it on, but I had to give up after many tries as I could only count on two of my companion's help. The other two refused to help me because I didn't fully support them early on with some personal issues of theirs, even though I did what seemed morally right to me. Oh, well.
It's a pity that neither of its sequels (or any other game from Spiderweb, for that matter) are available on Linux or Android. However, I enjoyed this one so much that I got the second game in the series on the recent Summer Sale, and I'll expect to play it soon on Wine.
My list of finished games in 2017