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JudasIscariot: We don't have a Khemri team in either division :)
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Piranjade: I like Nurgle and Khrone demons and if I had to choose which of those to watch I'd say Khorne Demons because they are more rare.
Well, pretty much equally rare atm ;)

Anyways, KD might have more options how to build, but they are also ridiculously expensive and difficult to grow. Average stats, expensive players, expensive rerolls, no skills, except for blitzing and lots of frenzy..

Khemri have universal regen and are cheap, except for blitzers and throwers, which have the worst value on any player in game really. TG's ofcourse have the not-so-fun decay.

We'll, suppose ill throw coin if it comes to that. Have to see how many elf and skaven teams we have next season. I am just bit tired of nonregen av7 atm :)
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iippo: Anyways, KD might have more options how to build, but they are also ridiculously expensive and difficult to grow. Average stats, expensive players, expensive rerolls, no skills, except for blitzing and lots of frenzy..

Khemri have universal regen and are cheap, except for blitzers and throwers, which have the worst value on any player in game really. TG's ofcourse have the not-so-fun decay.
Khemri are the better team when compared to Khorne Demons, that's for sure.
Until you have block on all your Demons and have established a working buddy system the team just sucks.
They are a challenge. And you like challenges.
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iippo: Anyways, KD might have more options how to build, but they are also ridiculously expensive and difficult to grow. Average stats, expensive players, expensive rerolls, no skills, except for blitzing and lots of frenzy..

Khemri have universal regen and are cheap, except for blitzers and throwers, which have the worst value on any player in game really. TG's ofcourse have the not-so-fun decay.
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Piranjade: Khemri are the better team when compared to Khorne Demons, that's for sure.
Until you have block on all your Demons and have established a working buddy system the team just sucks.
They are a challenge. And you like challenges.
...i would say both are quite challenging, just for different reasons. well, both lack pace and ball handling, khemri especially. But atleast they have things taken care off on the ST + regen side of things.

But seriously, the skilless ST3-frenzy KD are probably the most difficult team to start with. (Halflings not counting)

...Then again, they dont have Bloodlust (whyyyy?!), so they dont suck as much as the vampires do ;)
Here is a Khorne Demon guide that I found quite helpful:
http://forum.bloodbowl-game.com/viewtopic.php?f=6&t=1953

:-)
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Piranjade: Here is a Khorne Demon guide that I found quite helpful:
http://forum.bloodbowl-game.com/viewtopic.php?f=6&t=1953

:-)
Thats actually the same guide that is pasted on Plasmoids playbooks + some other random BB forum i cant remember.. Anyways, pretty sensible. As far as KD can be sensible anyways. One extra problem the KD have is that it isnt quite so simple to choose the starting roster for them. Everything is damned expensive and you really need all the rerolls, S-access players, The BatMan etc to have any reasonable chance of getting things done in the first place.

..in that sense the Khemri "HULK SMASH" approach would be rather relaxing Zen indeed.
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Piranjade: Here is a Khorne Demon guide that I found quite helpful:
http://forum.bloodbowl-game.com/viewtopic.php?f=6&t=1953

:-)
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iippo: Thats actually the same guide that is pasted on Plasmoids playbooks + some other random BB forum i cant remember.. Anyways, pretty sensible. As far as KD can be sensible anyways. One extra problem the KD have is that it isnt quite so simple to choose the starting roster for them. Everything is damned expensive and you really need all the rerolls, S-access players, The BatMan etc to have any reasonable chance of getting things done in the first place.

..in that sense the Khemri "HULK SMASH" approach would be rather relaxing Zen indeed.
Khemri are worse in the long run in ball handling, take that into acount. I think khorne are better than most people think, you just have to think that you're going to have a turnover nearly every turn. But that frenzy linemen can also cause a lot more injuries than the average linemen.
I think both teams can be fun, although I don't think they are really competitive. Perhaps khorne properly played and developed...but those 4 str 5 players...
Post edited December 05, 2013 by mefet
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iippo: Thats actually the same guide that is pasted on Plasmoids playbooks + some other random BB forum i cant remember.. Anyways, pretty sensible. As far as KD can be sensible anyways. One extra problem the KD have is that it isnt quite so simple to choose the starting roster for them. Everything is damned expensive and you really need all the rerolls, S-access players, The BatMan etc to have any reasonable chance of getting things done in the first place.

..in that sense the Khemri "HULK SMASH" approach would be rather relaxing Zen indeed.
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mefet: Khemri are worse in the long run in ball handling, take that into acount. I think khorne are better than most people think, you just have to think that you're going to have a turnover nearly every turn. But that frenzy linemen can also cause a lot more injuries than the average linemen.
I think both teams can be fun, although I don't think they are really competitive. Perhaps khorne properly played and developed...but those 4 str 5 players...
High lvl khorne vs high lvl khemri, well i suppose aggressively played khorne might be more effective. Bit faster, more agi, can atleast attempt pass - also with 1 or 2 lvl ups the linos (pit fighters) become actually rather nice:

Frenzy + block = always nice. Frenzy + block + dauntless / tackle = veeery nice.

...but if KD are on the ones getting blocked or stuck inside dwarf-gangbang - well, good luck with that. Khemris ST5 TG's might have some chance of making breathing space - but KD dont have things that nicely. The BatMan if super nice with claws...but he is just one player in the end. You cant really base your teams success on one player, (unless its some ag6+blodge+fend+... monster ofcourse ;)

Anyways, i have have to think about it later. Ive really liked the vamps ag4, but cant get that without going the elven route. or skaven. But skaven have ST2 players. urgh. My inner basher despises ST2 despite it could be overcome with high MV assists and/or dauntless.
*chuckling at the background with his rat friend*
those str 2 skavens killed an ogre in the last match
Vamps vs Underworld -> 1-1

I really dont know how to describe that match.

12 player bugs, lots and lots of double ones for both of us, among other nonsense like several times running out of time because of slow animations (...) and what not. Desperate protections and stupid brain farts to fail your drive - this match had it all.

Blood there wasnt too much, one of Piran's throwers got -AV and warp troll got badly hurt but regenerated. I think that was pretty much it injurywise. I had few vamps running to crowd, not because there werent thralls to bite, but because i couldnt click them in time :(

Despite all the sillyness, it was pretty intense match. Piran played very "underworld" as that team should. I really hate those sneaky gobbos - my tackleless team had stupidly much trouble despite all the (attempts) hypnoing around.

Oh and goblin intercepted my pass at exactly the wrong time - little bastard, should have just blitzed or dodge past him but suppose i wanted to milk spp or something. That really cost me in this match.

Also, i finally got my very first stat rise for this team. I have now one Block+pro+AG vamp yay!
Yeah, the match was somehow grating with many, many 1s on both sides. I was extremely unlucky with my 2D6 dice rolls (armor rolls and such), see screenshot.
Also the lag was stressful and nearly caused my to accidentally blitz with a Goblin at one time because I couldn't see what I was doing with the game not reacting properly. All during the second half the Vamps had 12 players on the field so Iipp0 had to move a thrall along his sideline all the time to keep it even. That cost him additional time that he could have used to move other players in this lagging match.

I was two players down by turn 2, one of them the bomber who blew himself up and the other one my Troll. In turn 6 my Ag+1 Linerat got KOed and refused to get back on the field for the remainder of the game. I think he's getting star allures.

A Throwrat that had just reached level 3 got injured with a fractured skulI (-1AV) in turn 10 and I didn't dare use the Apo because I feared that worse might still happen with my luck being as screwed as it was. But nothing worse happened to other players.
I fired the Throwrat after the match, and he took the MVP with him, of course. *sigh*

The hero of my team was the Goblin Snotlah Stuntybones who intercepted a ball, dodged away, did two GFIs and made a TD! He levelled up and got Foul Appearance which means he's now a little, stinking Goblin! <3
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The dwarves will face the lizards today, at around 8pm GMT+1
Stampade/HannoB, where are you?
My team was prepared to die horribly and now they are only disappointed and bored.
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Vitek: Stampade/HannoB, where are you?
My team was prepared to die horribly and now they are only disappointed and bored.
He's in hospital with his wife. The baby is coming! :-D
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Piranjade: He's in hospital with his wife. The baby is coming! :-D
Ah, OK. So no match today I guess. (unless he can play in hospital :-p)

That's good to know. It's probably more fun than BB and it is good excuse to not show up. :-)

Thanks for notification, Piran.
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Piranjade: He's in hospital with his wife. The baby is coming! :-D
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Vitek: Ah, OK. So no match today I guess. (unless he can play in hospital :-p)

That's good to know. It's probably more fun than BB and it is good excuse to not show up. :-)

Thanks for notification, Piran.
No problem! :-D I'm very excited for them (and want to know the baby's name!)

Oh, and this also means that Kamica might maybe not play her match this week. ;-)