Posted May 07, 2025
[...]Indies are really struggling to get investment capital at the moment [...]
I thought the whole point of independent developers was that they were by operative definition, free of such baggage. I don't recall Jeff Vogel getting a cheque from some faceless megacorp to make Exile II, I certainly don't recall Steve Moraff's Cyber Pinball being funded by some startup group, and I can't imagine that even if I had a crystal ball to show the sales numbers, that investors would have flocked to a game like Nubby's Number Factory.
Maybe I have a different image in my head of what it truly means to be indie, (Video) and what separates a game from Dave the Diver from titles that were developed in a garage on an C64 and sold in a plastic bag with a handwritten manual.
I saw the original end of gaming as a hobby space (for a while), and I saw the return of the spirit of hobby which was a huge triumph!
This was all sparked off by a hyperbolic Eurogamer article, in case you were wondering; and a forum thread that followed discussing such an alarmist article. (TL;DR for that: The Industry is Changing, and I'm Scared - The Deputy Eurogamer Editor, post IGN buyout, whose job is likely a needlethread away from being cut.)
But that's just my opinion. What you say?