Postscript: Blade Runner 2049
Quite watchable in an inoffensive and unremarkable kind of way. On a purely technical level, it is commendable: Long takes, no shaky cam shit, mostly unintrusive special effects. For the most part, it doesn‘t feel like cheap fan service. It does rub your face in how VISIONARY it thinks its visuals are - however, I have to admit they do serve their purpose by managing to draw you into the film‘s world. The - thankfully rare! - action scenes teeter dangerously close to the average Hollywood schlockbuster in that they are choreographed and edited with little elegance. Similar to Dunkirk, this makes use of a minimalist soundtrack that seems to consist entirely of different kinds of fart noises. The closest thing to actual music is a well-known Vangelis-theme getting recycled. Audiences in China hated this film and it‘s not hard to see why: Not only is this not mindless popcorn fodder, there are some rather subtle allusions to the original - which no one here has really seen or cares about - and if you don‘t pick up on those, you‘re screwed. If you‘re unfamiliar with this particular piece of music, chances are you won‘t even know what‘s going on in this pivotal scene.
I don‘t have access to youtube here, so I‘m curious: How many Blade Runner 2049 montages with Nightcall playing in the background are there? Ryan Gosling plays literally the exact same character from Drive - the brooding, silent autist who is prone to violent verbal and physical outbursts. Come to think of it, the whole thing feels like Drive: a mood piece. It doesn't have an exciting story to tell nor does it have anything interesting to say. It works purely on an aesthetic level. There‘s nothing of real interest underneath the shiny surface. The story doesn‘t really go anywhere new or interesting. While the 160 minutes went by like a breeze, I couldn‘t help but feel that something was missing. That certain spark that would have kicked it up from pretty ok-tier into the genuinely great-tier. When the credits rolled it felt like "Wait, that‘s it?" There was literally a world of untapped potential here.
The characters are largely forgettable. I criticised the writing of the original in an earlier post for being unremarkable, but at least it had loads of memorable side characters: Roy Batty, Leon, Gaff (an unforgettable character in the original, who gets a completely forgettable cameo in this one), Bryant, Holden, Tyrell, JF Sebastian, Pris... This film, however, I‘d be hard-pressed to remember even the names of any of the characters. They mostly don‘t do anything interesting and are disposed of after a scene or two. The only fleshed-out characters seemed to be K and his holographic waifu. Deckard being a hew-mon makes the theatrical cut of the original film canon and is thus putting an end to Sir Ridley's oh-so-clever post-production-induced brain fart of Deckard being a replicant. I can appreciate the irony of that. While on the subject, I also appreciate that it is made clear from the start what Gosling‘s character is. They don‘t try to be ambiguous and they‘re not saving that for some attempt at a plot twist half-way through the movie. They used that gimmick for the first one - and it was expanded from a gimmick to a crucial storytelling element in the game - and it‘s nice to see this one not just repeating what‘s been done before.
The writers try their damndest to give some substance to Harrison "Bet you didn't think you'd be back for a second one 35 years later, did you?" Ford‘s Deckard, probably in the hopes he doesn‘t half-ass his performance - to some success. He‘s about as compelling as you can expect a 75-year-old to be in a part like that. Actually, strike that. That‘s underselling it, he‘s got a pretty impressive screen-presence for a 75-year-old and can hold his own in the action scenes. The complete opposite would be true for characters like Jared Leto's evil Tyrell 2.0. One of the things that made Tyrell compelling was that he didn‘t seem to be a stereotypically evil villain. He was just this eccentric genius who couldn‘t quite grasp the misery he brought upon his creations. Tyrell 2.0 on the other hand doesn‘t seem to have motivations other than greed and no redeeming qualities. He‘s just an evil dude who shows up in 2 or 3 scenes to do evil stuff and the film can‘t be bothered to come up with anything interesting for him to do or say (save for some rancid pseudo-philosophical gobbledygook). And that‘s how it goes for pretty much all the characters. They show up, serve their purpose for the plot and are never seen or heard of again. No interesting dialogue, no character ark, no emotional involvement for the viewer.
But it *is* pretty to look at.
Again, the question remains: did we really need it? In that regard, it is very much like T2 - not bad, not great either. Blade Runner gets a pass for sequelitis, because it's a household name and studio bosses would want to milk it sooner or later. Trainspotting on the other hand is more of an arthouse cult movie that REALLY didn't warrant a sequel - financially or creatively. Blade Runner 2049 is about as good as you could've hoped it to be. And that‘s no faint praise in an age of Alien Covenant, let me tell you!
Ok for what it is/10