Schein. I like it a lot (so far), though I haven't reached the second boss yet, which is allegedly ass. More intelligent button mashing than precision platforming: tolerances are generous, but pressing the wrong button kills. Plenty of checkpoints. Reasonably fast reloads.
Not a Hero. Everything good about Hotline Miami and Risk of Rain, together. Fukken awesome (but hard). Instant reloads.
Titan Souls. Load times are a crime against humanity. The character dies in one hit, and instead of reloading in the boss's antechamber, respawns in the overland map (which needs to load). Loading the boss's room takes more time still. Atrocious design for a game that's supposed to be all about retrying. I am strongly considering ragequitting. Very pretty, though.