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MrWilli: Seems interesting enough and impressive for a game usign the gamemaker engine. Sadly I don't have my mouse on me since it is dead I can't really control my character all that well.
Also does the hand system work with both hands atm or is that WIP?
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jefequeso: Yeah, it works with both hands.
okay so it is just my computer being a nuisance.
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cuppsy: Looks interesting so far. Any thoughts on a Linux version?
I'm afraid I simply am not savvy enough to do a Linux port. In fact, I'm not even sure that Gamemaker can compile in a format that Linux would support.
It looks as though Swamplands might go on a brief "break." No, that doesn't mean the project is dead. It simply means that my artist is not finding time to do work on the project, and I'm finding that I've become overwhelmed by the scope that it's grown to. Part of the problem is that I have other people involved, both of whom are pushing for things that I would not try if I were working on it myself. Part of the problem is that it's the end of the semester, I'm spending a lot of time with my fiancee, and I'm starting to think that it might be a better idea to roll back to a simpler game concept, at least until my life has settled down a bit.

This often happens with my projects, and it doesn't in any way mean that Swamplands will never come to fruition. Simply that for right now, I'm going to let it sit for a little while. I might try working on another project for the time being, but I haven't decided yet.
Which version of Gamemaker are you using?