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So, Steam is apparently doing a sale on this game, and despite my almost total non-interest in MMORPGs, I have to say the idea of a space-based one with ships and lasers and missiles and all that good stuff appeals. Especially given the $4.99 price tag. (Yes, I know there's a monthly subscription fee after, but I'm just talking the initial cash I'd have to pony up.)
My question to you, fellow GOGers: Anyone play it? Reviews say it's good, but I'd like some impressions.
Post edited August 15, 2009 by AlphaMonkey
I play it, I love it... and there IS a 14 day trial...what would you even be paying 5$ on?
...as long as you're aware of EVE's learning curve...
oh yea, and EVE is VERY boring in comparison to most MMOs... almost as complex as any game can get
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Catshade: ...as long as you're aware of EVE's learning curve...

That's awesome :)
I've tried the 14 day trial several times and think "This is awesome!".. But then before the 14 days is up I'm over it. Meh.
Though Bit-Tech put it as one of the 30 games to play before you die.
And I quote "Let’s put it this way – there’s no other game out there which we know of that’s got to the stage where the developer has had to setup an internal affairs unit to investigate CCP-led in-game crime. That fact alone makes EVE unique enough to warrant your attention, in our opinion. " <-- How awesome is that :)
Karl
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ovoon: I play it, I love it... and there IS a 14 day trial...what would you even be paying 5$ on?

http://store.steampowered.com/app/8500/
This seems to suggest that the first month would be priced at five bucks. It's the only thing I can think of, seeing as how the client side software is free, isn't it?
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Catshade: ...as long as you're aware of EVE's learning curve...

One of the reasons I avoided getting into the game earlier. But the reviews I've read on this latest expansion say that the learning curve has apparently been softened to make the game more accessible to n00bs.
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Karlallen: And I quote "Let’s put it this way – there’s no other game out there which we know of that’s got to the stage where the developer has had to setup an internal affairs unit to investigate CCP-led in-game crime. That fact alone makes EVE unique enough to warrant your attention, in our opinion. " <-- How awesome is that :)

Yeah, I've read up on that, too. That's another reason for my asking around here. I imagine that if I did get into the game, I'd probably want to stay away from joining a corporation where I'd be at risk of getting ripped off. Sticking with people I'm inclined to trust (i.e. you fine folk) would be far preferable. :)
I've tried the game, but I just got bored of it too quick. I figure that there's some sweet content you can access once you get to the higher echelons, with guilds and such, but I just didn't want to slog through all the rest of the stuff to get there.
I recently gave up EVE after 3 years for RL conflicts. I would do the 14 day trial for sure before you decide anything. Then get on the forums and find yourself a good noob friendly corp. In my expierence its the people in EVE you fly with that have the most effect on how much you enjoy the game. It is a lot of fun but a huge time sink. Do the trial and then decide.
If I were to play a MMO, it would probably be something like EVE. Which reminds me I should try out the trial to see if I actually like it or not.
Eve is tragic really, because it *almost* represents the holy grail in MMO'dom. A game fully founded on user-content, IE, it's not NPC's you interact with, but other players.
What KILLS the game for me is not the learning curve, is not the brutal, unforgiving, existing-only-to-grief players..it's the god damn point and click interface. The control scheme in this one is only slightly better than X2..and it pails MISERABLY compared to Freelancer or Freespace 2.
I think Jumpgate Evolution might be the one to watch, personally.
Eve almost does it all too...amazing economy, amazing graphics, amazing backstory, incredible depth...but that *#&@ing terrible control scheme KILLS it. I want to FLY my ship, not watch the game fly it for me.
I wanted to re-sub EVE, but my friend said the economy is currently over-inflated, and it's going towards the WOW route thanks to the latest expansion (Sleepers are like raid bosses). Hopefully the Ambulation patch reinvigorates user-made content
I personally think Eve would be a MUCH better game if they just removed the graphics. They make you issue commands and pilot not like a fighter ship, but more like a captain of a capitol ship... which is fine, but give us a better command interface. I don't want to act like I'm commanding, yet have to see everything like I'm piloting (if that makes sense).
It's an interesting game, but not one I'd pay the monthly fee for. If it was around $5.00 a month I'd keep it active just as a pop in once a week to goof around type of game. Oh well, perhaps Jump Gate or even The Old Republic will pull me back into MMO's.
Eve is a good game, the only MMO I ever liked.
However, it needs a few things:
1-Player vs. Environment gaming (you're a target at all times, although most zones you'd be in for the first few months you're well protected--or at least they'll get blown up AFTER you're dead. You have to keep up (pay for periodically) a clone for your character in case of death as well as insurance for your ship in case it gets blown up. Let either of those time out before you get killed and you will NOT be happy.
2-Missions are repetitive (maybe not a year into it). You'll save the Coke formula several times, rescue the white birds several times...dull.
3-TIME. The main complaint. You train skills you need to enable ships, weapons, abilities etc. They all have levels and each level takes longer to train than the last. At first, it's quick. A few minutes. Then it quickly becomes DAYS (or longer) to train a single skill. At least there's a queue now that you can set up, that's step in the right direction. It just takes too long to build up in that game.
There are more issues, but those are the main 3. To really get the most out of a game, you need to take on the next level, which means corporations etc. Running/participating in a business, mining, manufacturing...all that. Just about anything you buy in the game was manufactured by a player from raw materials.
As a result, I've had a lot more fun buying a ton of SP games to get a more "condensed" Eve-like experience. More action, much better combat, a storyline, faster trade etc.
Eve is a game with TONS of potential. The problem is that you're perpetually a long way away from seeing that potential and never reach it, unless you gauge your gaming time in years, maybe months. Fun at first, but then it levels off and doesn't let you reach the cool stuff for a long time. Enjoy the demo, play it for a month and then come back here with the rest of us. LOL
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rawkryptonite: Eve is a good game, the only MMO I ever liked.
However, it needs a few things:
1-Player vs. Environment gaming (you're a target at all times, although most zones you'd be in for the first few months you're well protected--or at least they'll get blown up AFTER you're dead. You have to keep up (pay for periodically) a clone for your character in case of death as well as insurance for your ship in case it gets blown up. Let either of those time out before you get killed and you will NOT be happy.
2-Missions are repetitive (maybe not a year into it). You'll save the Coke formula several times, rescue the white birds several times...dull.
3-TIME. The main complaint. You train skills you need to enable ships, weapons, abilities etc. They all have levels and each level takes longer to train than the last. At first, it's quick. A few minutes. Then it quickly becomes DAYS (or longer) to train a single skill. At least there's a queue now that you can set up, that's step in the right direction. It just takes too long to build up in that game.
There are more issues, but those are the main 3. To really get the most out of a game, you need to take on the next level, which means corporations etc. Running/participating in a business, mining, manufacturing...all that. Just about anything you buy in the game was manufactured by a player from raw materials.
As a result, I've had a lot more fun buying a ton of SP games to get a more "condensed" Eve-like experience. More action, much better combat, a storyline, faster trade etc.
Eve is a game with TONS of potential. The problem is that you're perpetually a long way away from seeing that potential and never reach it, unless you gauge your gaming time in years, maybe months. Fun at first, but then it levels off and doesn't let you reach the cool stuff for a long time. Enjoy the demo, play it for a month and then come back here with the rest of us. LOL

Thanks for this post. I think you've done more to remind me more of the "long game" nature of this thing than anything else I've read. One of the reasons for my general lack of enthusiasm with regards to MMORPGS is I just don't have the time to dump into one. To get the most out of a game like this requires putting in the time and effort to not only build up the character, but to... well... social network and build up connections within the game. I wouldn't mind doing that if I were still, say a high school student who had nothing to do but come home after school and sit on the computer all day, but... yeah, those days are long gone. Heh.
I'll have to consider. :D
Yea honestly from my experience with the trial you need to be REALLY committed to play this one. Not only with putting in the time to get better and establish relationships in corporations but also just to find out what everything means. Honestly there are some skills in that game which are so obtuse that at first glance/second/third you would have no idea what they would increase. It's a game of intricacies. If you have the time to spend I hear it can be very rewarding, however.