hedwards: Pretty much. I rarely encounter games where I'm not dead broke early on and have so much money that I can't spend it all by the end of the game.
Dzsono: That's my complaint with vanilla Fallout 3 & New Vegas. They go such lengths to show the wasteland as being a harsh and unforgiving environment, but then shower you with caps after a few levels. Kind of an immersion killer...
That's because caps aren't high level currency, shit to repair your good weapons and armor with are the high level currency, and you need a lot of caps for that;)
With that said, NV can be broken with certain skills and perks, allowing you to repair items for a net profit in the 1000s of caps. If you do it enough you'll have plenty to repair your fun toys, but it's a bit of a pain in the arse.
I get the feeling he's looking for single player, but MMORPGs can be better about this stuff than typical single player fare (some even have hired real economists).
However, isn't there a cap to how many GP you can have? This is how most games get around economy breaking issues. Almost every longtime DDO player is plat capped, for example, often on every character they own. Some games have an account cap as well as a toon cap.