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Aliasalpha: I seem to recall Gears had some authentication issue with an expired certificate
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Navagon: Yet more proof that games with such DRM are merely rentware. I know they'll fix it/have fixed it, but it will still one day expire again.

Yes, the security certificate that the DRM was based on expired on January 28, 2009. Suddenly, every legitimate copy of GoW stopped working. Yay DRM!
why would GOG receive so many customers ;p
i hate DRM
Yay forward planning & testing...
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Wishbone: Yes, the security certificate that the DRM was based on expired on January 28, 2009. Suddenly, every legitimate copy of GoW stopped working. Yay DRM!

At this rate, the Jolly Roger will become a symbol of consumer justice. It's just sad that so many numpties still honestly believe that it protects against piracy. All it does is kill the few remaining rights you have to the game you bought.
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StingingVelvet: I hope for a PC port as well, though this is from Epic, right? They're all pissy because Gears of War and Unreal Tournament 3 sold like crap.
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Wishbone: This wouldn't happen to be because they were shitty console ports (especially GoW) rather than actual PC games, now would it? They crapped on their core audience, and lo and behold, it crapped back.

While I completely agree that console ports are depressing coming from former PC developing giants, Gears was still a great game, in my opinion. It played smooth, looked great on new hardware and was a different kind of shooter than we usually see on PC at the time. I very much enjoyed it and am pretty dissapointed I will never play the sequel, unless they change their minds.
I guess there is a chance I will own a 360 someday, but I have my PS3 for console games and with a gaming PC and PS3 the list of 360 exclusives I care about is pretty damn small.
As for UT3, I love that game... the hate seems to come from bad menus and bad textures, but the menus were improved in a patch and the graphics look stunning to me at max settings with AA forced through nHancer... and I mean stunning. Some mod maps look comparable to Crysis in my opinion, easily... and the total conversions and heavy mods for the game are looking better and better. The Haunted and The Ball are freaking amazing for being user made mods.
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Wishbone: This wouldn't happen to be because they were shitty console ports (especially GoW) rather than actual PC games, now would it? They crapped on their core audience, and lo and behold, it crapped back.
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StingingVelvet: While I completely agree that console ports are depressing coming from former PC developing giants, Gears was still a great game, in my opinion. It played smooth, looked great on new hardware and was a different kind of shooter than we usually see on PC at the time. I very much enjoyed it and am pretty dissapointed I will never play the sequel, unless they change their minds.

I installed it, played it for 20 minutes, and uninstalled it again. The console-ish control system made it not an FPS, in my opinion. It felt like playing table hockey, you know, where the players slide along grooves in the board? It was like going to war with one arm in a sling and one leg missing. What really pissed me off was that in order to jump over a wall 2 feet high, I had to first press the "universal action button" (because game pads don't have enough buttons for every function, unlike a keyboard) which made me crouch down behind it, then press it again in order to jump over it. I'm a hardened space marine running full blast towards my enemy. Scaling a 2 foot wall should not be a cause for stopping.
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Wishbone: The console-ish control system made it not an FPS, in my opinion.

Weird, the thing that made me realise it wasn't an FPS is that it wasn't in first person...
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Wishbone: What really pissed me off was that in order to jump over a wall 2 feet high, I had to first press the "universal action button" (because game pads don't have enough buttons for every function, unlike a keyboard) which made me crouch down behind it, then press it again in order to jump over it. I'm a hardened space marine running full blast towards my enemy. Scaling a 2 foot wall should not be a cause for stopping.

Yeah I can kind of understand that but the cover mechanic was central to the game and it didn't have a jump option at all, without making the cover vault a seperate control that you'd pretty much not use anywhere else it was the kind of thing that I can see being left off
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StingingVelvet: While I completely agree that console ports are depressing coming from former PC developing giants, Gears was still a great game, in my opinion. It played smooth, looked great on new hardware and was a different kind of shooter than we usually see on PC at the time. I very much enjoyed it and am pretty dissapointed I will never play the sequel, unless they change their minds.
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Wishbone: I installed it, played it for 20 minutes, and uninstalled it again. The console-ish control system made it not an FPS, in my opinion. It felt like playing table hockey, you know, where the players slide along grooves in the board? It was like going to war with one arm in a sling and one leg missing. What really pissed me off was that in order to jump over a wall 2 feet high, I had to first press the "universal action button" (because game pads don't have enough buttons for every function, unlike a keyboard) which made me crouch down behind it, then press it again in order to jump over it. I'm a hardened space marine running full blast towards my enemy. Scaling a 2 foot wall should not be a cause for stopping.

As someone else said, it wasn't an FPS... maybe you were just expecting an FPS from Epic and were mad that wasn't what it was?
The wall jump never bothered me, it's not like a console can't have a jump button, that was done because the entire game is based on moving from cover to cover, not jumping.
In any event, I am far from alone in loving the game. I think a lot of old school PC shooter fans just want Quake 2 over and over and get angry when they get something else.
Personally I think the idea of the jump is a good one but I can see why it didn't get in. I can also see why people might not like the game because it does tend to be repetitive but then so are regular FPS'
Post edited September 02, 2009 by Aliasalpha
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StingingVelvet: As someone else said, it wasn't an FPS... maybe you were just expecting an FPS from Epic and were mad that wasn't what it was?
The wall jump never bothered me, it's not like a console can't have a jump button, that was done because the entire game is based on moving from cover to cover, not jumping.
In any event, I am far from alone in loving the game. I think a lot of old school PC shooter fans just want Quake 2 over and over and get angry when they get something else.

Yes, I get it, it's third person, not first person. Big fucking difference. MDK was third person, and it was awesome.
And moving from cover to cover does not require gluing the player to a rock. It just requires a crouch button, which will accomplish the same thing while still keeping the player mobile.
To me, the entire game screamed "CONSOLE!!!". It was like running a console emulator on my PC.
But in the end, it all comes down to personal taste, I suppose. I absolutely hated it. Other people loved it.
I can beat Quake 2 with the blaster on hard... I love that game to death... I also like Shadow warrior, KISS Psycho Circus, Nightmare Creatures, and sometimes when I'm not crying in the corner from pure unimaginable terror from playing the game: Aliens vs Predator ((Which I badly so very very BADLY want on GOG))
Anyways the type of FPS I like is one not based in reality but some alternate screwed up place which has no connections to earth or this time-line: Timeshift, Half-Life 2, Unreal, Mass Effect (screw you its an fps) and others like: Postal 2, Bad Day L.A. ((another i want on GOG)) painkiller, tron 2.0, Redfaction, Devastation, Nocturne, Clive Barkers: Undying, American McGee's ALICE, Duke Nukem...
Those are great FPS (OTS) titles which are worth every penny and break ground in ways never done before.
Now comes Borderlands the next FPS to serve a plate of hot piping awesome in the feelings on XIII and S.T.A.L.K.E.R. with a side of Duke ^_^
If i owned a 360 id buy Shadow Complex... even though Shadow grounds on Steam is basically the same thing heh... i love side scrollers based of new tech ((Duke Nukem: Manhattan Project))