Drakhyrr: I guess I was one of the few who liked the combat in TW1. I gave
Dragon Age a try right after I finished it, and thought the combat was just boring without the timed clicks!
But it seems better in TW2. It's near the top of my list to play when I get a new pc in 2~3 months.
Elmofongo: Witcher is Real Time Action, Dragon Age is Pause and Play Strategy which I miss to a degree.
Honsetly I am getting tired of people looking down on other combats on RPGs that is not Real Time Action.
I don't want all RPGs to be Real Time Action, it'd be boring.
I made that comparison probably because I turn off auto-pause on Bioware RPGs, and pause only when I really need time. They got really similar with this play style, so it felt like TW1 without the clicks, in a way.
I did just play KOTOR 2 and was pausing a little more often than I used too. Probably because it got harder. I guess I will have to learn to pause if I ever decide to play Baldur's Gate 1 or 2. I have nothing against this kind of combat system, though I have indeed come to prefer more action-oriented systems in the last few years.