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If you read the article you'd see the conclusion is that it's overall about as good as the other current consoles, it just goes about it a different way.
I'm still going to buy one eventually, when my daughter moved out of state she took the Wii with her.
Nintendo have always had as business strategy never to focus on having the latest / fastest / most shiny hardware, but on maintaining a original quality controlled software catalogue. Take from this what you want.
I thought people learned in mid 2000s that it's not the GHzs that determine the speed, but apparently I was wrongz
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SirPrimalform: If you read the article you'd see the conclusion is that it's overall about as good as the other current consoles, it just goes about it a different way.
Which is sad really. That's like 8 year old hardware?
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Hesusio: Sure, we may theoretically hit a point in the future where consoles can any game at maxed out setting at any resolution, but we aren't even close to that point right now.
That makes no sense. If the consoles become more powerful, developers will make games which use up all that power. That's the way it always was.

On the other hand, I've always wondered why console players choose to tolerate lag in games. Any game designed for a console should run smoothly at max settings (although why there would be different settings in a console game other than to cater to personal preferences I don't know), or it hasn't been designed properly. When you are designing a game for a single hardware platform, you have no excuse when it fails to run smoothly, since the performance can be tested accurately for every part of the game.
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Hesusio: Sure, we may theoretically hit a point in the future where consoles can any game at maxed out setting at any resolution, but we aren't even close to that point right now.
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Wishbone: That makes no sense. If the consoles become more powerful, developers will make games which use up all that power. That's the way it always was.
If you'll read what I was responding to, you'll see that a fellow claimed that current gen console hardware is at its peak, and there's little to be gained from advancing the technology further. I was trying to point out the absurdity of this idea using the fact that the average gaming PC is far more powerful than any current gen console and said consoles are nowhere near able to handle anything developers could conceivably throw at them.
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roninnogitsune: I would be behind Nintendo's Good enough technology philosophy if they force these gimicks that just detract from the game than adding it.
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Luisfius: Thing is, if those "gimmicks" detracted, then Sony and Microsoft would not have had to react with PSMove OR the Kinect. Alternative control schemes aren ot necessarily bad or inferior.
The Wii had the best third person shooter control scheme outside of point and click. It was not widely used, but damn if I wouldn't rather play RE4Wii than, well, whatever flagship TPS the PS3 or the 360 got. Gears of War and all.

It is only when it is BADLY implemented that it detracts from the experience, but there is nothing inherently wrong with the wiimote, and since the new WiiU screenpad has all the functionality of a regular dualshock/xbox pad plus the screen, that won't detract either.

Edit: Same with 3ds and DS, where did the two screen/stereoscopic 3d gimmick detract from the game?
The xbox CAN do games with alternate control, the WII HAS to. BIG difference.
Heh, it's a "Wii" after all, ie the console that battled and won the current-generation war against powerful monsters (in 2006, mind you) like Xbox 360 and PS3....
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Luisfius: Thing is, if those "gimmicks" detracted, then Sony and Microsoft would not have had to react with PSMove OR the Kinect. Alternative control schemes aren ot necessarily bad or inferior.
The Wii had the best third person shooter control scheme outside of point and click. It was not widely used, but damn if I wouldn't rather play RE4Wii than, well, whatever flagship TPS the PS3 or the 360 got. Gears of War and all.

It is only when it is BADLY implemented that it detracts from the experience, but there is nothing inherently wrong with the wiimote, and since the new WiiU screenpad has all the functionality of a regular dualshock/xbox pad plus the screen, that won't detract either.

Edit: Same with 3ds and DS, where did the two screen/stereoscopic 3d gimmick detract from the game?
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anjohl: The xbox CAN do games with alternate control, the WII HAS to. BIG difference.
Yes. It has to, and when well implemented, the wiimote can handle pretty much any genre well, sometimes even better than what dual analog can do. Third person and first person shooters? Honestly I much prefer the way Metroid Prime handled it to dual analogs. Modern Warfare 3 in the Wii also had a very good and intuitive control scheme, even if it was inferior to mouse and keyboard.

When properly implemented it is very good.
The only reason it's a bad thing is because they are pretending they will get multiplatform releases from the next Xbox and PS, which won't happen because of this. Not catering to graphics expansion is fine as long as you're honest about it.
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StingingVelvet: The only reason it's a bad thing is because they are pretending they will get multiplatform releases from the next Xbox and PS, which won't happen because of this. Not catering to graphics expansion is fine as long as you're honest about it.
On the other hand, getting ports from the PS3 and the 360 will probably happen.
Honestly, I would be happy if the last few House of the Dead games that were not on the wii got ported to the WiiU.
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Luisfius: On the other hand, getting ports from the PS3 and the 360 will probably happen.
Honestly, I would be happy if the last few House of the Dead games that were not on the wii got ported to the WiiU.
Sure but that lasts another 12 months, and probably the second half of that will be barren as publishers prepare launch games. It's disingenuous.
Just an FYI: I read on other forums that the hacker that published this got the data while the Wii U was in Wii mode. It is known that the 3DS underclocks itself while running in DS mode so it may be the same case with the Wii U. Apparently, they have been able to run homebrew code in Wii mode only at this moment.
I have a Wii U and love it i frankly can't wait for the first party games