WMeister: Hard is fine, but for those of us that played Witcher 1 there was an expectation that like the first, the game would progress from a tutorial where you can spend some time learning the controls and fighting weaker opponents to harder ones as you level up, gain exp, and start learning potions etc. In this game they throw you directly into major combat with little or no explanation of the controls, they don't tell you that you have signs or potions, let alone how to use them, and the opponents are ridiculous. Not well done at all. I've since progressed to Chapter 1 and it has gotten a little better, but it still does not match the gameplay of the first.
I beg to differ. During the opening segments there were tooltips explaining how to use and equip signs, combat items, and potions. If you missed any of them, they can be found in the Journal section under Tutorial. I've played through the beginning of the game with both keyboard/mouse and an Xbox gamepad. Both experiences were superb and I'm thoroughly impressed with how comfortable gameplay is with a controller.
My first solo battle was met with many deaths. However, combat was such that I enjoyed buffing up and trying to tackle enemies in a different order each time. Instead of being frustrating, I found this to be an engaging experience. After a few failed attempts at using only my sword, I tried a combination of potions, traps, bombs, and signs to devastate my opponents. The system is brilliantly balanced, without lending too much power to any one skillset. I would suggest experimenting in the combination of signs and using the environment to your advantage. Flinging soldiers off of large buildings or cliffs with the Aard sign can be very pleasing. Take advantage of the save anywhere feature, reloads are incredibly quick with very limited loading allowing you to get back into the action immediately.
To those opposed to gamepads, I urge you to at least try it out. Before playing I was convinced nothing could compete to the keyboard and mouse experience found in the first game, but was I pleasantly surprised at how satisfying using a controller was. I could definitely see this working on a console, though scaling the graphics might prove troublesome.
With the Witcher 2, CDP has perfected the interface, combat, controls, and visual appeal already spectacular in the previous title. Well done, this game is a shining accomplishment.