Posted June 08, 2011
Freewind: you know I had a i7960 and a 8800 GTS. So a decent CPU (made 2 years ago) and a very old graphic card (made in 2007). I run the game on normal. The only option I put down is very high downscale texture.
others have given you good advise. Sorry for the very bad experience
hallowalex78: Thanks, man:) I really hate computers sometimes... I´d just like to call the developers and tell them to, like, make a game that f*****g works:P others have given you good advise. Sorry for the very bad experience
hallowalex78: Sweet:P Thanks, dude:)
[Engine]
CustomRenderingSettings=1
PerformancePlatform=3
[Gameplay]
HardQte=0
[Input]
KeyboardLayout=QWERTY
[MouseInput]
SensitivityX=0.5
SensitivityY=0.5
Smoothness=1
[Rendering]
AllowAntialias=1
AllowBloom=1
AllowBlur=1
AllowCutsceneDOF=1
AllowDOF=1
AllowDecals=1.0
AllowMotionBlur=1
AllowRain=1
AllowSSAO=1
AllowScatterDOF=1
AllowShafts=1
AllowSharpen=1
AllowVignette=1
AtlasTextureDownscale=0
DanglesLimiter=0
DetailTextureDownscale=0
FoliageDistanceScale=8.0
Fullscreen=1
MaxAtlasTextureSize=4096
MaxCubeShadowCount=1
MaxCubeShadowSize=256
MaxSpotShadowCount=3
MaxSpotShadowSize=512
MaxTextureSize=2048
MeshDistanceScale=8.0
ShadowQuality=3
ShadowedLights=3
TextureDownscale=0
TextureMemoryBudget=800
UberSampling=1
VSync=1
[Viewport]
Height=1200
Width=1600
Post edited June 08, 2011 by cbarbagallo