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Rozenman: If i were you i would ask for moneyback.
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Brogan80: Not always that easy, especially if you pre-ordered.
Well indeed i just wanted to say that to say nothing about moral aspects attitude to the customer etc etc, he should demand a refund if he can't play the game.
Post edited May 20, 2015 by Rozenman
Fully customizable controls (for the keyboard, mouse, and gamepads) should be standard in EVERY game (PC and console). I do not understand why they don't allow it. This bugs me even more than not being able to turn off the hud.

But, there's good news. You CAN change the controls.

I posted the solution here:

http://www.gog.com/forum/the_witcher_3_wild_hunt/feature_request_customizable_controls

It's not a quick fix, but it should make the game playable for you.
Now if they could add a font size option for the menu/item description text I could also play this game without having to hold a magnifier against my screen.
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Lobuno: I do think they probably patch the game soon to add full key remapped.

Said so, I think they didn't advertised the game to include fully rebindable keys, so not sure if you can be so harsh on CDP on this. Luckily GOG politics on refunds are wider than this, so probably you won't have problems getting a refund yourself, although they technically did not anything "wrong". Also you say you have conflicting software for your condition that makes using autohotkey impossible for you, that is very unfortunate, and weird. Wonder what software is that and why that software don't includes some option similar to autohotkey (being for disabled persons), that seems very sad for that sofware developer.

I truly hope you get a solution.
Sadly he won't get a refund. GOG already refused to refund based on accessibility. They basically say tough, go see CDPR.

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hudfreegamer: Fully customizable controls (for the keyboard, mouse, and gamepads) should be standard in EVERY game (PC and console). I do not understand why they don't allow it. This bugs me even more than not being able to turn off the hud.

But, there's good news. You CAN change the controls.

I posted the solution here:

http://www.gog.com/forum/the_witcher_3_wild_hunt/feature_request_customizable_controls

It's not a quick fix, but it should make the game playable for you.
Unfortunatly that dosen't work, some keys are hard coded and cannont be changed, even in the config files
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Avalan: OP never said (s)he wanted the world to revolve around him/her.

We're talking about key rebinding. In 2015. Most of the keys can be rebound, but only by editing a pretty complicated text file. The game itself says they are "Locked", but the high majority aren't. So instead of CDPR just having the keys that can be rebound in the Options, for people to rebind them, people have to edit text files? Or download third party software to remap the keys.

Of all the hype and boasting about the game and they couldn't/wouldn't even allow key rebinding? And on top of all that, the movement keys are aren't even listed in the game and can't be remapped there. The movement keys. You must use WASD or the arrow keys. I have no idea how people defend such things.
I'm not defending anything. I think there are several problems with the game. I use a controller so it's not an issue for me. I'd like to use KB&M but that's just not feasible to me at this point.
A lot of games are unplayable for disabled gamers
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ohland: A lot of games are unplayable for disabled gamers
I knew somebody who is a military vet and amputee with no left hand and when Dragon Age Inquisition came out, a game he had personally been waiting years for, he was flat out unable to play because they didn't program the ability to use basic gaming mice. Only RMB and LMB, and those were hard-coded functions as well.

I believe he has played many common titles using a mouse like this [url=this]http://www.geeky-gadgets.com/wp-content/uploads/2012/06/Logitech-G600.jpg[/url], but couldn't play DAI.

And still can't, I believe. Bioware's new designers still haven't figured out how to program their keybinds to use thumb buttons. Something you could do with Baldurs Gate in 1995.

It's not because somebody is handicapped. It's called laziness.
Look, it's worse than laziness, it's a design choice. If you don't know how it works in the software industry, here is a quick rundown (And I do think gaming is worse for that matter):

You have a deadline to hold no matter what so you'll have to cut corner even if it mean patches later.
So what they cut generally is the "non mandatory stuff" (note the quote here)
They need a game that make great impression on testers (which generally are given controllers by the way)
So that marks are good, and publisher gives a little extra money to the studio which in turns gives a little something to
the devs...
And in the end when you're working, idealism does not hold against bringing a little more to your family at the end of the month.

What suffers though is side stuff like option menu and quality check...

As for the issue with op, i usually use glove pie as there is a configurator that helps you to configure keys faster. Although it's far less powerful than ahk
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azraal: Look, it's worse than laziness, it's a design choice. If you don't know how it works in the software industry, here is a quick rundown (And I do think gaming is worse for that matter):

You have a deadline to hold no matter what so you'll have to cut corner even if it mean patches later.
So what they cut generally is the "non mandatory stuff" (note the quote here)
They need a game that make great impression on testers (which generally are given controllers by the way)
So that marks are good, and publisher gives a little extra money to the studio which in turns gives a little something to
the devs...
And in the end when you're working, idealism does not hold against bringing a little more to your family at the end of the month.

What suffers though is side stuff like option menu and quality check...

As for the issue with op, i usually use glove pie as there is a configurator that helps you to configure keys faster. Although it's far less powerful than ahk
True story!
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azraal: Look, it's worse than laziness, it's a design choice. If you don't know how it works in the software industry, here is a quick rundown (And I do think gaming is worse for that matter):

You have a deadline to hold no matter what so you'll have to cut corner even if it mean patches later.
So what they cut generally is the "non mandatory stuff" (note the quote here)
They need a game that make great impression on testers (which generally are given controllers by the way)
So that marks are good, and publisher gives a little extra money to the studio which in turns gives a little something to
the devs...
And in the end when you're working, idealism does not hold against bringing a little more to your family at the end of the month.

What suffers though is side stuff like option menu and quality check...

As for the issue with op, i usually use glove pie as there is a configurator that helps you to configure keys faster. Although it's far less powerful than ahk
You're right, and it's untolerable that something so hugely important as controls is deemed as, as you said, "non mandatory".
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azraal: Look, it's worse than laziness, it's a design choice. If you don't know how it works in the software industry, here is a quick rundown (And I do think gaming is worse for that matter):

You have a deadline to hold no matter what so you'll have to cut corner even if it mean patches later.
So what they cut generally is the "non mandatory stuff" (note the quote here)
They need a game that make great impression on testers (which generally are given controllers by the way)
So that marks are good, and publisher gives a little extra money to the studio which in turns gives a little something to
the devs...
And in the end when you're working, idealism does not hold against bringing a little more to your family at the end of the month.

What suffers though is side stuff like option menu and quality check...

As for the issue with op, i usually use glove pie as there is a configurator that helps you to configure keys faster. Although it's far less powerful than ahk
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Fuz: You're right, and it's untolerable that something so hugely important as controls is deemed as, as you said, "non mandatory".
That's the world we living in man. Our market and economy dictates such things but well it would be long story and not about the topic that's why i said that i think that OP should demand a moneyback.
I am very sorry to hear this situation. I think that CDP is a good company that put a lot of attention in gamers needs and requirements. I think that they will fix this problem soon. I suggest you to write them directly.

Bye
Post edited May 20, 2015 by Killduke
While I am not disabled, I am also *massively* disappointed that virtually nothing can be rebound. Something as absolutely basic as rebinding movement (I walk with ESDF, tyvm) isn't possible.

*How* can anyone have passed this off as release-ready? The work was clearly put in (the rebind screen exists and has some options), would it have been that much work to add a few more keys from the config files to this screen? Really? So as to not aggravate your gamers or make gameplay outright impossible for the OP?

Yes yes, we get it "Pl0x play with controller, all the kewl kids and their l33t PS4 and Xbones do it."
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KnThrak: While I am not disabled, I am also *massively* disappointed that virtually nothing can be rebound. Something as absolutely basic as rebinding movement (I walk with ESDF, tyvm) isn't possible.

*How* can anyone have passed this off as release-ready? The work was clearly put in (the rebind screen exists and has some options), would it have been that much work to add a few more keys from the config files to this screen? Really? So as to not aggravate your gamers or make gameplay outright impossible for the OP?

Yes yes, we get it "Pl0x play with controller, all the kewl kids and their l33t PS4 and Xbones do it."
How ?
Because we all thought CDPR were better than this. A VITAL accessibility issue locked out.
We were wrong. All those affected can do is try for a refund. This is the only option left for us.
When using the Spider Sense it makes me virually disabled after a few minues. Very low field of view, and that's a known problem since developers started to make console games and then port the same field of view to PC.