Beatmania 6thMIX + Core Remix

Beatmania 6thMIX + Core Remix (2002)

by Konami Computer Entertainment Japan
Genres:Simulator, Music
Game modes:Single player, Co-operative, Multiplayer, Split screen
Story:Final PlayStation beatmania release. Contains all of the songs from beatmania 6thMIX, all of the new songs from beatmania Core Remix, four long versions from beatmania III Append 6thMIX, and six new remixes.
user avatarAdded by @BishopShiozawa
Vote to bring this game to GOG and help preserve it.
8
Stories about this game (0)
What’s your memory of Beatmania 6thMIX + Core Remix?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Beatmania 6thMIX + Core Remix and inspire others.
Those games also need your vote!
Wanderstop
WanderstopFrom the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
Fantasy
Business
Fantasy
Business
82
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 625
455
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
39 547
1124
Utopia: The Creation of a Nation
Utopia: The Creation of a NationUtopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists. You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer. Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat.
Science fiction
Science fiction
56
3
Battlefield: Bad Company 2
Battlefield: Bad Company 2Battlefield: Bad Company 2 brings the award-winning Battlefield gameplay to the forefront of PC gaming with best-in-class vehicular combat and unexpected "Battlefield moments." New vehicles like the ATV and a transport helicopter allow for all-new multiplayer tactics on the Battlefield. With the Frostbite-enabled Destruction 2.0 system, you can take down entire buildings and create your own fire points by blasting holes through cover. You can also compete in four-player teams in two squad-only game modes, fighting together to unlock exclusive awards and achievements. Battles are set across expansive maps, each with a different tactical focus. The game also sees the return of the B Company squad in a more mature single-player campaign.
Action
Warfare
Action
Warfare
830
Silent Thunder: A-10 Tank Killer II
Silent Thunder: A-10 Tank Killer IIThe game simulates the Fairchild-Republic A-10A Thunderbolt II, a very powerful anti-tank aircraft developed for the US Air Force in the 1970s. There are 10 weapons, a lot of friendly and enemy aircraft, and ground vehicles available in the 24 flown missions.
51
1
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
88 961
191
Driver
DriverThe player is John Tanner, an undercover cop who try to take advantage of his own excellent driving skill in order to infiltrate a criminal organization. In the storyline, the player has the chance to drive several cars in four american cities (Miami, San Francisco, Los Angeles, and New York), facing many different missions and tasks such as delivering a vehicle without damaging it, eliminating competitors or being the getaway driver in a bank robbery.
Action
Action
7 618
11
Claw
ClawJoin forces with Captain Claw, the greatest cat pirate ever to challenge the Cocker Spaniard Armada! Embark on an epic quest to recover the lost gems of the Amulet of Nine Lives. Uncover hidden treasure, navigate tricky terrain, and engage in armed combat to defeat the enemies of the courageous and legendary Captain Nathaniel J. Claw.
Action
Fantasy
Historical
Action
Fantasy
Historical
5 466
42
Dune: Imperium
Dune: ImperiumIn Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides. The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose. Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path? As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities? Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.
53