Empire II: The Art of WarEmpire II: The Art of War

Empire II: The Art of War (1995)

Genres:Strategy
Themes:Fantasy, Historical
Story:Empire II is a turn based war game and official sequel to Walter Bright's seminal 1977 strategy game Empire.
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user avatar@Stormwaltzuser avatar@Stormwaltz
February 15, 2025
A relatively simple wargame (no construction or research) with a scenario editor that was surprisingly robust for the time. Define units, draw their map icons, and import .wav files for their movement and "melee" attacks. You couldn't change the terrain graphics, but could define how each terrain affected movement and combat on a per-unit basis. The only thing I wanted for was a concept of "fuel," which limited its use for simulating naval combat. I spent *thousands* of hours tinkering with this, using it to build entirely fictional campaigns in my personal SF universe. One of my favorite tricks was limiting units in "transit mode" to roads and cities, effectively turning them into railroads for strategic redeployments (which, sadly, the rather basic AI could not handle).
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