This game comes back to my mind anytime someone tries to arrange things in a tight space and doesn't give themselves the space they need to keep rearranging...
Seriously, this is a really good training opportunity for spacial housekeeping. You have boxes in a maze that need to be pushed into a specific pattern, but you can only push, not pull or otherwise drag, you can only push a single box, and you need to leave yourself enough space to move, too. Once a box is in a corner, it can never get out again, so think before you act.
The difficulty levels were actually really well balanced and increasing slowly as they should, teaching you some tactics and strategy on the way. The game does this really well, even by 2024 standard (based on my own memory, at least). The only thing that could have been better would have been extending the mechanics by adding different types of boxes, walls/floor ... the final levels are pretty complex but still combinations of the methods you learned in the earlier ones. :)