Posted December 26, 2024
Timboli: But is that really the case?
If you are using GOG or any store where you get a game DRM-Free and back it up properly, de-listing should never be an issue ... no more than it is for a disc version when updates occur. And most de-listed games, are available via the cloud still, once you own them.
What about the guy who only learned about the game a few years after it was delisted? If you are using GOG or any store where you get a game DRM-Free and back it up properly, de-listing should never be an issue ... no more than it is for a disc version when updates occur. And most de-listed games, are available via the cloud still, once you own them.
> once you own them
Exactly. What about those who didn't have the chance before that? Or weren't even born at that time? Delisting is a non issue for those who got it before it was delisted, obviously. It's an issue for those who want to play it after that happens.
I wouldn't have ever played Driveclub, a PS4 exclusive, otherwise. It was delisted and pretty much erased from existence as far as Sony is concerned, so it's all thanks to physical copies that are circulating in the market that I ever got the chance to play it.
That's why GOG made sure to make a whole lot of noise with the relisting of Alpha Protocol.
It's a bit easy for us to forget the deeper effect delistings have on games. Most of us, right now, probably won't forget a great game if it gets delisted. But when a game gets delisted, it's existence on the internet disappears as well. So new people getting into games will never see those games around. Mix that up with no physical copies in the future, and you have the perfect mix to increase the insanely high number of inaccessible games even more.