Ancient-Red-Dragon: That statement is a non-sequitur.
"It isn't really DRM" is not a conclusion that logically follows from the premise "since the game doesn't enforce Galaxy, once it is installed."
If the game enforces Galaxy to be installed in the first place, then it's DRM.
Lifthrasil: Well, as I said, I included it in the list. Yes, the access to the installers is DRM-ed. But once you have the installer (say on a backup disk) it's not DRM-ed. So it is a matter of where you see the DRM. It's an age-old discussion whether, for example, the 'DRM-free' games on Steam are really DRM-free, since they need (by design, even if it can be circumvented) the Steam client. Same here, I don't like the neglect that GOG shows towards the offline installers. I don't like that they enforce their client, DRM-ing the access to the games one bought. But everyone is free whether this is a form of DRM to avoid or not. (People with new PCs, for example, aren't affected so far according to what I have been told. They can use the offline installers that are provided)
I think this needs to be looked at in slightly more detail.
If I understand correctly, an original version of this game has been replaced with a newer modified version which may have legacy issues.
If access to the originally released version is restricted to only those that use Galaxy then I believe that this is wholeheartedly DRM in action and should be on the list (which I appreciate has already happened).
I would go slightly further and suggest this example if true may need to be specifically highlighted and users reminded that gog can at any time make changes to your games library that may adversely affect the user and that users need to seriously consider backing up now if they have not done so already (and by that I mean keeping more than one version backed up, so it is possible to revert adverse changes).