joelandsonja: I hate to say it, but after spending thousands of dollars on games at GOG, I've actually been thinking about making the switch to Steam. Keep in mind that I have been a hardcore fan of GOG for well over a decade, but recently I've been conflicted between two vastly different options ... do I want DRM-Free games, or do I want Linux support? To be honest, I've actually been leaning more towards Linux support, and I can't help thinking that GOG will never fully support this community.
I've actually been thinking about making the switch for a year or two, which is why I now have a massive backlog of games on my wishlist (well over 100), because I don't feel like spending any more money on this platform if I ultimately decide to go with Steam in the long run. I still haven't made up my mind yet, but if GOG continues to ignore the Linux community, I might just make the move to Steam. That being said, I hope it doesn't come to that ... but I think the writing's already on the wall.
Why do you feel the need to take sides? You can get games from both stores.
I get 80% of my games on GOG, and many I bought on Steam first, a few Epic ones, I have never really cared about DRM.
DRM Free is not the draw for me, I prefer it, but it's the offline installers I come to GOG for.
If Steam, or any other store offered client free offline installers, but with DRM, I'd take it in a flash.
Linux support is certainly better than ever before, but far from great for many games, and very erratic for Desktops only games.
All I would say is don't rely on Valve, they are providing support for their own product, if it doesn't benefit Valve, they don't support.
Take Steam Workshop, it had initial support, when the 1st plan for paid mods failed without ever going public, with the launch.
That you "Subscribe" to mods, not Download them, and must own the game on Steam to even do that, because that's all the Workshop has ever done, just download the mods to a Valve designated folder, nothing more.
Skyrim Workshop was intended to devastate Nexus Mods, but was so poorly done, and so restrictive, in the first iteration, that it had entirely the opposite effect. Then when Fallout 4 was due, the Workshop got the only real update it has ever gotten, fixing some of the worst flaws.
Newell couldn't understand why Skyrim modders hadn't just bent over to take his Loot Box mods up the ass, just like CSGO, and TF2 did, Multiplayer gamers being far more accepting of microtransactions than single player gamers, is why.
Which just shows how little Valve cares about the Steam's biggest Fangirls.
It appears that the Steam Deck, is going to succeed, so expect good low end Linux support, but you'll see nothing the Steam Deck can't benefit from via Valves efforts, and GPU Driver Support is still second class, especially on the Nvidia side.
Plus, why is it you expect GOG to support Linux? It's the devs, or publishers responsibility to provide platform support, not the stores.
Do you expect Steam to support Consoles?
Even when Devs have Linux versions, they can choose not to release them on GOG.
KOTOR 2 come to mind, when Aspyre made the Linux version of that game, GOG didn't get it.
Know why? That was the "big" launch title that Valve used for Steam OS, it was Steam that blocked it coming here.
Nothing is stopping devs from providing Linux support with any store, and Valve isn't doing it for your benefit either. only Newell's.
They stopped supporting Linux fast enough when the Steam Box, and Steam OS failed to sell, and will do so again if Valve stops benefiting from providing it.
I expect only one thing from GOG To sell me the games, and I'm grateful that GOG still makes the offline installers, because you can be damn sure they wouldn't exist otherwise.
Galaxy only exists because Devs stopped making functional multiplayer, first the Consoles used their walled gardens to force devs to use their sold Networking Client as the games Client. Then Steam did the same thing, partly out of necessity, to get PC portson Steam, but wasn't then around 2010 big enough to charge for it.
Then in 2012, Steam ditched curation opened the floodgates, and all the "Good Old Games GOG had cultivated went up on Steam.
Right at the time the latest trend was that every single player Game had to have a multiplayer mode, which forced GOG to make a Store Client, or go bust.
I remember plenty of single player games, on Steam, but not GOG in 2012 to 2015, citing the lack of a store Network Client as the only reason for not having a GOG release. The fact we never asked for, wanted, or would ever play their crappy half assed modes, made no damn difference.
I was very happy when Galaxy Finally released, but even happier that it was an optional, store client.
I opted out, and I had no intention of ever using it, and still don't.
You do you, but stop expecting GOG to do what GOG has no responsibility for, and no GOG Deck to give them a reason to do so.
Instead get onto those game devs, that have a Linux version on Steam, but not here.
Ask them why not, its their game.. So it's their decision, or their publishers to make, not GOGs.