Posted September 12, 2022
![Trooper1270](https://images.gog.com/e8a612ae4f9e377715f0f3a30a64b5da39c8082e2cb986fe8a97d6e1f9ea7c41_forum_avatar.jpg)
Trooper1270
Baldrick!, do we have any milk ?...
Registered: Apr 2014
From United Kingdom
![.Ra](https://images.gog.com/6f5fced298f53ecf0ae9adabca1e7ce7721fd244adda6e5bf7e14054bff1911e_forum_avatar.jpg)
.Ra
Windows is DRM
Registered: Nov 2017
From United States
Posted September 12, 2022
![avatar](http://images.gog.com/6f5fced298f53ecf0ae9adabca1e7ce7721fd244adda6e5bf7e14054bff1911e_avm.jpg)
![avatar](http://images.gog.com/51289606ac21e9c3f8744fe20306321b1b97c9d3a33d3344cb1e5f2e47576c2c_avm.jpg)
I don't want a Store Client. So I require Offline installers to achieve that.
I like DRM free, given a choice between DRM Free, and not DRM Free, I choose no DRM.
I dislike Store Clients more than I dislike, DRM though.
So if my choice was DRM Free with Steam Client, or Steam Offline Installer with DRM.
Then I'd take the DRM, to get rid of the Store Client.
I'd still choose GOG over Steam every time, because GOG give me both of them.
What do you mean fine not owning games?
Do you think being DRM Free means you own your GOG games, any more than with DRM.
It's the Offline Installer that ensures you can install the game if GOG goes bust, not being DRM free.
If you have any old Disc Based games, with DRM (Likely requires a Product Key), you can still install them today, even if Dev and/or Publisher went bust decades ago.
Have you never bought Software that requires a Product Key? That is DRM.
None of us own games on GOG, we can't sell them, so we can't own them, like we could with those old disc based installers.
Yes, I'm fine with that, but that's because I have no desire to sell any of my games.
Post edited September 12, 2022 by .Ra
![Syphon72](https://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_forum_avatar.jpg)
Syphon72
Being postive is bad on GOG
Registered: Sep 2011
From United States
Posted September 12, 2022
![avatar](http://images.gog.com/51289606ac21e9c3f8744fe20306321b1b97c9d3a33d3344cb1e5f2e47576c2c_avm.jpg)
I don't want a Store Client. So I require Offline installers to achieve that.
I like DRM free, given a choice between DRM Free, and not DRM Free, I choose no DRM.
I dislike Store Clients more than I dislike, DRM though.
So if my choice was DRM Free with Steam Client, or Steam Offline Installer with DRM.
Then I'd take the DRM, to get rid of the Store Client.
I'd still choose GOG over Steam every time, because GOG give me both of them.
What do you mean fine not owning games?
Do you think being DRM Free means you own your GOG games, any more than with DRM.
It's the Offline Installer that ensures you can install the game if GOG goes bust, not being DRM free.
If you have any old Disc Based games, with DRM (Likely requires a Product Key), you can still install them today, even if Dev and/or Publisher went bust decades ago.
Have you never bought Software that requires a Product Key? That is DRM.
None of us own games on GOG, we can't sell them, so we can't own them, like we could with those old disc based installers.
Yes, I'm fine with that, but that's because I have no desire to sell any of my games.
![avatar](http://images.gog.com/6f5fced298f53ecf0ae9adabca1e7ce7721fd244adda6e5bf7e14054bff1911e_avm.jpg)
Also, I bought Sun age from dev which came with an installer. But the game still needed to be activated with an online key to play. Guess what? His server is down now. I can't activate my game anymore to play.
Post edited September 12, 2022 by Syphon72
![AB2012](https://images.gog.com/3a05255648fe6a6fa39fd627da11148190d7ec1ce38b5524633c8b3dc369b5c4_forum_avatar.jpg)
AB2012
Registered: Sep 2014
From United Kingdom
Posted September 13, 2022
![avatar](http://images.gog.com/51289606ac21e9c3f8744fe20306321b1b97c9d3a33d3344cb1e5f2e47576c2c_avm.jpg)
Real-world example - The reason why many who had the foresight to obtain "nocd's" for a lot of legally purchased but now digitally unavailable disc games like Freelancer or Midtown Madness are still enjoying them under W10 with zero issue (whilst many others can't get their Safedisc'd versions even with the disc in the drive whilst vigorously waving a purchase receipt at the screen) is precisely both "offline installer" (on disc locally in a world where many older activation servers get removed over time) and 'DRM-Free' (or made to be). People would hardly clap & cheer at your "an offline installer is fine if it's stuffed full of Securom / SafeDisc / Starforce DRM as long as it didn't need a client" universe where their broken under W10-11 game would still be broken, and this is just one (of many) examples of why offline installers & DRM-Free go hand in hand in practise.
Post edited September 13, 2022 by AB2012
![Timboli](https://images.gog.com/4bfb9353974450a2e20a1d5fcfa1042bb2503c54e66f8c061fe9d591c28335d9_forum_avatar.jpg)
Timboli
Sharpest Tool On Shelf
Registered: May 2017
From Australia
Posted September 13, 2022
![avatar](http://images.gog.com/5a4ddd5e52655d11e5baf782f13c2013cca6de225d9418db4da0e3576fdc8b07_avm.jpg)
What you have here is reasons for gOg to not support Linix, but this is still gOg's decision. all you are doing is providing a rationale for that decision. (and you are only guessing that this was gOg's rationale)
I am not saying that supporting Linux is a good or bad decision, I am not saying that gOg have good or bad reasons for their choice. but it was gOg that took that decision, so the blame for it is on no one else than them.
(or are you saying that gOg as a business do not make business decision?)
It is also like the half empty half full argument.
In reality the market is to blame not GOG. And DEVs and PUBs are making choices too, and they could certainly change things. It is a cop-out to say GOG is to blame or at fault. GOG are reacting to conditions, not controlling or setting them.
Just like it isn't my fault you see my earlier post as a rant, that's just your bias speaking.
Linux support is not a given, not a base line. Linux not GOG need to come to the party in a viable manner for GOG.
![amok](https://images.gog.com/5a4ddd5e52655d11e5baf782f13c2013cca6de225d9418db4da0e3576fdc8b07_forum_avatar.jpg)
amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
Posted September 13, 2022
![avatar](http://images.gog.com/5a4ddd5e52655d11e5baf782f13c2013cca6de225d9418db4da0e3576fdc8b07_avm.jpg)
What you have here is reasons for gOg to not support Linix, but this is still gOg's decision. all you are doing is providing a rationale for that decision. (and you are only guessing that this was gOg's rationale)
I am not saying that supporting Linux is a good or bad decision, I am not saying that gOg have good or bad reasons for their choice. but it was gOg that took that decision, so the blame for it is on no one else than them.
(or are you saying that gOg as a business do not make business decision?)
![avatar](http://images.gog.com/4bfb9353974450a2e20a1d5fcfa1042bb2503c54e66f8c061fe9d591c28335d9_avm.jpg)
It is also like the half empty half full argument.
In reality the market is to blame not GOG. And DEVs and PUBs are making choices too, and they could certainly change things. It is a cop-out to say GOG is to blame or at fault. GOG are reacting to conditions, not controlling or setting them.
Just like it isn't my fault you see my earlier post as a rant, that's just your bias speaking.
Linux support is not a given, not a base line. Linux not GOG need to come to the party in a viable manner for GOG.
![Uhuru N’Uru](https://images.gog.com/e3e45e161a9af6e5da342cf72e647d46b1f65652e57851c87274d090044afe20_forum_avatar.jpg)
Uhuru N’Uru
Single Player Only - No Galaxy or Friiends
Registered: Dec 2013
From United Kingdom
Posted September 13, 2022
![avatar](http://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_avm.jpg)
You can keep GOG Games due to the offline installer, but have no right to sell a single one of them.
What's baffling to me is how you, somehow equate that to ownership.
It's a better situation to losing access to your games if the Store Client goes kaput, for sure, but not ownership.
If you think you own your GOG games, how do you sell one, so it gets added to their Library, and removed from yours?
You can't do that so you own bugger all, you only have licensed access to digital products, not ownership rights.
Even with on Disc games, you own the disc, just the physical container, not the software it contains, even the creator of the software doesn't own it, they own the copying rights, and can sell that copyright.
The basic fact is that because digital code is infinitely copy-able, digital code can never be owned.
It's why Piracy is NOT theft, it's just copyright infringement. you can't steal code, only copy it.
You could steal a Master Disc that contains the only known copy of a game, but not the game itself.
Post edited September 13, 2022 by UhuruNUru
![Uhuru N’Uru](https://images.gog.com/e3e45e161a9af6e5da342cf72e647d46b1f65652e57851c87274d090044afe20_forum_avatar.jpg)
Uhuru N’Uru
Single Player Only - No Galaxy or Friiends
Registered: Dec 2013
From United Kingdom
Posted September 13, 2022
![avatar](http://images.gog.com/51289606ac21e9c3f8744fe20306321b1b97c9d3a33d3344cb1e5f2e47576c2c_avm.jpg)
![avatar](http://images.gog.com/3a05255648fe6a6fa39fd627da11148190d7ec1ce38b5524633c8b3dc369b5c4_avm.jpg)
Real-world example - The reason why many who had the foresight to obtain "nocd's" for a lot of legally purchased but now digitally unavailable disc games like Freelancer or Midtown Madness are still enjoying them under W10 with zero issue (whilst many others can't get their Safedisc'd versions even with the disc in the drive whilst vigorously waving a purchase receipt at the screen) is precisely both "offline installer" (on disc locally in a world where many older activation servers get removed over time) and 'DRM-Free' (or made to be). People would hardly clap & cheer at your "an offline installer is fine if it's stuffed full of Securom / SafeDisc / Starforce DRM as long as it didn't need a client" universe where their broken under W10-11 game would still be broken, and this is just one (of many) examples of why offline installers & DRM-Free go hand in hand in practise.
An imagined deal with Valve to get Offline Installers with offline product key styled DRM, in exchange for removing the Store Client requirement.
I never said I'd accept offline installers with online DRM, that would be pointless, and counter productive.
Reason I would still get GOG games is
1 No Store Client
2 DRM free
Ideal scenario is both, because DRM free is great, but for me No Store Client is the greater reason.
![clarry](https://images.gog.com/01ee6faf70c0cb789d9ebe3f9a0d2998efe6cfd4e6aed394d71514d6ef139cfb_forum_avatar.jpg)
clarry
New User
Registered: Feb 2014
From Other
Posted September 13, 2022
![avatar](http://images.gog.com/6eeae856d20ff40d0720ed22fb8f66a92e081d9a822d38a7a37b35d9a8f9e35c_avm.jpg)
I've concluded that I've got enough games and not enough time to play them, so it doesn't matter really. I can just go back to not buying games. I still browse the store occasionally, and some times I randomly spelunk itch.io, but I'm not really buying much anymore. If there's a game I really want and it's available DRM-free, I might buy it if someone's demonstrated it runs well on wine. Usually well after release, because it's hard to justify spending many bucks on something you don't get any support for. Like, I might buy Cyberpunk 2077 after a few years on a deep discount once it's all patched and done and midrange hardware can run it smoothly on Linux.
![Syphon72](https://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_forum_avatar.jpg)
Syphon72
Being postive is bad on GOG
Registered: Sep 2011
From United States
Posted September 14, 2022
![avatar](http://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_avm.jpg)
![avatar](http://images.gog.com/51289606ac21e9c3f8744fe20306321b1b97c9d3a33d3344cb1e5f2e47576c2c_avm.jpg)
You can keep GOG Games due to the offline installer, but have no right to sell a single one of them.
What's baffling to me is how you, somehow equate that to ownership.
It's a better situation to losing access to your games if the Store Client goes kaput, for sure, but not ownership.
If you think you own your GOG games, how do you sell one, so it gets added to their Library, and removed from yours?
You can't do that so you own bugger all, you only have licensed access to digital products, not ownership rights.
Even with on Disc games, you own the disc, just the physical container, not the software it contains, even the creator of the software doesn't own it, they own the copying rights, and can sell that copyright.
The basic fact is that because digital code is infinitely copy-able, digital code can never be owned.
It's why Piracy is NOT theft, it's just copyright infringement. you can't steal code, only copy it.
You could steal a Master Disc that contains the only known copy of a game, but not the game itself.
Edit: I'm not going to argue with you about something your wrong on. Technically you sell all your GOG games if you wanted. People resell old PC games disk all the time as well that have drm on them.
Post edited September 14, 2022 by Syphon72
![Uhuru N’Uru](https://images.gog.com/e3e45e161a9af6e5da342cf72e647d46b1f65652e57851c87274d090044afe20_forum_avatar.jpg)
Uhuru N’Uru
Single Player Only - No Galaxy or Friiends
Registered: Dec 2013
From United Kingdom
Posted September 14, 2022
You
Syphon72: Yes, you can. You never bough item you can't resell before?
Edit: I'm not going to argue with you about something your wrong on. Technically you sell all your GOG games if you wanted. People resell old PC games disk all the time as well that have drm on them. Nothing except digital code, name something physical that you can buy, but can't resell.
No such physical object exists. Only digital code is ephemeral like that..
It's the basic legal definition of ownership, and property rights.
You must have the legal right to resell anything you own.
It's the fundamental basis that capitalism is built upon.
You can't legally resell digital goods, because you never own them, you accept (legally sign by clicking) a license for the right to use the code, you do not own the code. That's what the EULA (Electronic User License Agreement) is all about. A legally binding Contract of licensed use, for a product you don't own.
Basic fact, if you own anything, you have the legal right to sell it.
No legal right to sell, you own nothing.
Disks are different, because you own the physical disc, that contains the irremovable license, and digital code in Read only format.
The Disc is what you buy, and can sell, not the licensed code upon the disc.
These are fundamental facts of property law, you can stick your fingers in your ears, and go "La, La", all you want, but you can't change the fundamental fact that the laws of every capitalist country in the world agree with me, not you.
This is the real world, not "La, La, Land".
![avatar](http://images.gog.com/e380dd5e8249f4ce94a3f215ccf0d99c50bf82e19aacc8e4bc3bd02da7c7e8c6_avm.jpg)
Edit: I'm not going to argue with you about something your wrong on. Technically you sell all your GOG games if you wanted. People resell old PC games disk all the time as well that have drm on them.
No such physical object exists. Only digital code is ephemeral like that..
It's the basic legal definition of ownership, and property rights.
You must have the legal right to resell anything you own.
It's the fundamental basis that capitalism is built upon.
You can't legally resell digital goods, because you never own them, you accept (legally sign by clicking) a license for the right to use the code, you do not own the code. That's what the EULA (Electronic User License Agreement) is all about. A legally binding Contract of licensed use, for a product you don't own.
Basic fact, if you own anything, you have the legal right to sell it.
No legal right to sell, you own nothing.
Disks are different, because you own the physical disc, that contains the irremovable license, and digital code in Read only format.
The Disc is what you buy, and can sell, not the licensed code upon the disc.
These are fundamental facts of property law, you can stick your fingers in your ears, and go "La, La", all you want, but you can't change the fundamental fact that the laws of every capitalist country in the world agree with me, not you.
This is the real world, not "La, La, Land".
![amok](https://images.gog.com/5a4ddd5e52655d11e5baf782f13c2013cca6de225d9418db4da0e3576fdc8b07_forum_avatar.jpg)
amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
Posted September 14, 2022
just to reiterate: No, you cannot legally sell your gOg games. When you bought a game on s disk, you bought the physical disk, but still licensed the software. what happened was that there was the legal doctrine "the license follows the medium". with digital, there is no medium to follow.
![lolplatypus](https://images.gog.com/0a01cda9af7a5ed998a136a3cab370dd01f98ce217b7ae482fc1847d7dd5200a_forum_avatar.jpg)
lolplatypus
New User
Registered: Dec 2008
From Germany
Posted September 14, 2022
![avatar](http://images.gog.com/51289606ac21e9c3f8744fe20306321b1b97c9d3a33d3344cb1e5f2e47576c2c_avm.jpg)
You must have the legal right to resell anything you own.
It's the fundamental basis that capitalism is built upon.
You can't legally resell digital goods, because you never own them, you accept (legally sign by clicking) a license for the right to use the code, you do not own the code. That's what the EULA (Electronic User License Agreement) is all about. A legally binding Contract of licensed use, for a product you don't own.
I've never read anything about that again since, has anything changed there?
![BreOl72](https://images.gog.com/6dee7dffcd25a94402ca4bd014346d342b28b9ed82fac513e1c98e8d581c9a92_forum_avatar.jpg)
BreOl72
GOG is spiralling down
Registered: Sep 2010
From Germany
Posted September 14, 2022
Big, fat NOPE!
You are not (neither "technically" nor otherwise) allowed to re-sell your GOG games.
If you did so, you'd be selling pirated copies.
Aka: illegal copies.
Yes, it's true - people re-sell old RETAIL versions that they have bought ON DISC.
That's allowed. Much to the chagrin of the developers and publishers.
And guess what? The DRM you mention, is/was one way to prevent such second market sales...that's (one of) the reasons why CD keys for online activation became a thing.
You are not (neither "technically" nor otherwise) allowed to re-sell your GOG games.
If you did so, you'd be selling pirated copies.
Aka: illegal copies.
Yes, it's true - people re-sell old RETAIL versions that they have bought ON DISC.
That's allowed. Much to the chagrin of the developers and publishers.
And guess what? The DRM you mention, is/was one way to prevent such second market sales...that's (one of) the reasons why CD keys for online activation became a thing.
![Timboli](https://images.gog.com/4bfb9353974450a2e20a1d5fcfa1042bb2503c54e66f8c061fe9d591c28335d9_forum_avatar.jpg)
Timboli
Sharpest Tool On Shelf
Registered: May 2017
From Australia
Posted September 14, 2022
Of course GOG makes business decisions, and Linux gaming is not a standard one, it is an extra governed by factors beyond GOG's control. It is not viable for them and most gaming stores, to support Linux. That's a business decision and something you cannot blame them for. It is totally up to those who can make it viable. In other words it is up to DEVs and PUBs but especially Linux Gamers. In short there is not enough Linux Gamers to make it viable for GOG ... so the numbers are to blame, plus maybe also the promotion of Linux or Linux uptake.
The notion that GOG are deliberately avoiding a good DRM-Free avenue for revenue is quite silly ... clearly it is not yet good enough.
The notion that GOG are deliberately avoiding a good DRM-Free avenue for revenue is quite silly ... clearly it is not yet good enough.